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horsestudiowebgl

v0.1.1

Published

Preset-driven WebGL shader toolkit from Horse Studio.

Readme

horsestudiowebgl

Preset-driven WebGL shader toolkit from Horse Studio.

Install

npm i horsestudiowebgl

Quick Start

import {
  createDefaultControls,
  createShaderPreset,
  listShaderPresets,
} from 'horsestudiowebgl'

const presets = listShaderPresets()
const preset = createShaderPreset('miracle-led-ripples')
const controls = createDefaultControls('miracle-led-ripples')

Export Current Live Controls

When using the Horse Studio UI, the NPM Export panel outputs a snippet that includes:

  1. The selected preset id.
  2. The currently visible live control values.
  3. A merged defaultControls object ready to paste.

Example:

import { createShaderPreset } from 'horsestudiowebgl'

const liveControls = {
  speed: 1.1,
  curves: 0.58,
  colorA: '#7dd3fc',
}

const basePreset = createShaderPreset('miracle-led-ripples')
const shader = {
  ...basePreset,
  defaultControls: {
    ...basePreset.defaultControls,
    ...liveControls,
  },
}

API

  • listShaderPresets()
    • Returns lightweight metadata list: { id, name, mode }[]
  • getShaderPreset(shaderId)
    • Returns full preset metadata or null
  • createDefaultControls(shaderId)
    • Returns merged default controls for a preset
  • createShaderPreset(shaderId)
    • Returns preset object with:
    • id, name, mode, fragmentShader, defaultControls, families, components, summary

Local Package Checks

npm run check:package

Publish

npm publish