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io.polytric.openws.unity

v0.0.4

Published

Unity runtime for Polytric OpenWS SDK.

Readme

Polytric OpenWS Unity

npm license

io.polytric.openws.unity is the Unity transport layer for OpenWS. It provides a NativeWebSocket-backed session implementation, lifecycle helpers, and an editor window to generate OpenWS specs from annotated C# types.

Key features:

  • NativeWebSocketSession transport for WebSocket connections
  • OpenWsRunner MonoBehaviour to dispatch socket message queues
  • Unity editor window for spec generation

Install

Add the package to your Unity Packages/manifest.json (via your UPM registry or Git source):

{
    "dependencies": {
        "io.polytric.openws.core": "0.0.1",
        "io.polytric.openws.spec": "0.0.1",
        "io.polytric.openws.unity": "0.0.1"
    }
}

This package expects NativeWebSocket to be available in your Unity project.


Quick start

Wire the Unity session factory into the core runtime:

using Polytric.OpenWs.Core;
using Polytric.OpenWs.Spec.Serialization;
using Polytric.OpenWs.Spec.Serialization.Serializer;
using Polytric.OpenWs.Unity;

public class UnitySessionFactory : ISessionFactory
{
    public ISession CreateSession(Endpoint endpoint)
    {
        return new NativeWebSocketSession();
    }
}

var runtime = new Runtime(
    network: new ChatNetwork(),
    serializer: new NewtonSoftSerializer(),
    sessionFactory: new UnitySessionFactory()
);

await runtime.ConnectAsync<ClientRole>(new Endpoint
{
    Scheme = "ws",
    Host = "localhost",
    Port = 8080,
    Path = "/chat"
});

OpenWsRunner is automatically created on load and keeps WebSocket message queues pumping during Update.


Spec generator window

Open Window → OpenWS → Spec Generator to generate an OpenWS JSON document from your annotated network and role classes.


License

Apache-2.0