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isodoodle

v0.1.1

Published

A minimal TypeScript library for drawing SVGs on an isometric grid

Readme

Isodoodle

A minimal TypeScript library for drawing SVGs on an isometric grid.

Installation

npm install isodoodle

Usage

import { isodoodle } from 'isodoodle';

// Draw an isometric diamond
const svg = isodoodle({ scale: 20, stroke: '#333' })
  .ne(2).se(2).sw(2).nw(2)
  .toSvgString();

// Insert into DOM
document.body.innerHTML = svg;

API

Factory Function

isodoodle(options?: IsoDoodleOptions): IsoDoodle

Creates a new IsoDoodle instance.

Options

| Option | Type | Default | Description | |--------|------|---------|-------------| | scale | number | 20 | Pixels per unit | | stroke | string | '#000' | Stroke color | | strokeLinecap | 'butt' | 'round' | 'square' | 'round' | Stroke linecap | | strokeLinejoin | 'miter' | 'round' | 'bevel' | 'round' | Stroke linejoin | | strokeWidth | number | 1 | Stroke width | | fill | string | 'none' | Fill color | | width | number | auto | SVG width | | height | number | auto | SVG height | | padding | number | 10 | Padding around drawing |

Direction Methods

All direction methods accept an optional distance parameter (default: 1).

  • .n(distance?) - Move North (up)
  • .ne(distance?) - Move Northeast
  • .se(distance?) - Move Southeast
  • .s(distance?) - Move South (down)
  • .sw(distance?) - Move Southwest
  • .nw(distance?) - Move Northwest

Path Control

  • .moveTo(x, y) - Jump to position without drawing (in scaled units)
  • .path(options?) - Start new path with optional style overrides

Output Methods

  • .toSvgString() - Returns SVG markup string
  • .toElement() - Returns SVGSVGElement (browser only)
  • .toPathData() - Returns just the path d attribute

Examples

Isometric Cube

const cube = isodoodle({ scale: 30, stroke: '#333' })
  // Top face
  .moveTo(0, 0)
  .ne(2).se(2).sw(2).nw(2)
  // Left face
  .path({ fill: '#ccc' })
  .moveTo(0, 0)
  .nw(2).s(2).se(2).n(2)
  // Right face
  .path({ fill: '#999' })
  .moveTo(0, 0)
  .ne(2).s(2).sw(2).n(2)
  .toSvgString();

Multiple Shapes

const shapes = isodoodle({ scale: 20 })
  .ne(1).se(1).sw(1).nw(1)
  .path({ stroke: 'red', strokeLinecap: 'square', strokeLinejoin: 'bevel' })
  .moveTo(3, 0)
  .ne(1).se(1).sw(1).nw(1)
  .toSvgString();

Stroke Linecaps

const caps = isodoodle({ scale: 20, strokeLinecap: 'round', strokeLinejoin: 'round' })
  .ne(1).se(1).sw(1).nw(1)
  .path({ strokeLinecap: 'butt', strokeLinejoin: 'miter' })
  .moveTo(3, 0)
  .ne(1).se(1).sw(1).nw(1)
  .toSvgString();

Isometric Geometry

The library uses standard isometric projection where the X and Y axes are at 30° angles from horizontal:

       N
       |
  NW   |   NE
    \  |  /
     \ | /
      \|/
-------.-------
      /|\
     / | \
    /  |  \
  SW   |   SE
       |
       S

License

MIT