kawalink
v1.2.16
Published
The best lavalink client for discord.js easy for use, thx fork from sakulink
Readme
KawaLink
KawaLink is a lightweight Lavalink client for Discord bots. It provides node management, player controls, queues, filters, resume support, and typed events for building music bots with discord.js.
Installation
npm install kawalink discord.jsyarn add kawalink discord.jspnpm add kawalink discord.jsbun add kawalink discord.jsYou also need a running Lavalink server.
Basic Setup
const { Client, GatewayIntentBits } = require("discord.js");
const { Manager } = require("kawalink");
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.GuildVoiceStates,
GatewayIntentBits.MessageContent,
],
});
client.manager = new Manager({
nodes: [
{
host: "127.0.0.1",
port: 2333,
password: "youshallnotpass",
identifier: "main",
secure: false,
version: "v4",
// REST reliability tuning
requestTimeout: 10000,
requestRetryAmount: 1,
requestRetryDelay: 250,
},
],
send: (guildId, payload) => {
const guild = client.guilds.cache.get(guildId);
guild?.shard?.send(payload);
},
autoPlay: true,
autoMove: true,
autoResume: true,
defaultSearchPlatform: "youtube music",
shards: client.shard?.count ?? 1,
});
client.once("ready", () => {
client.manager.init(client.user.id);
console.log(`Logged in as ${client.user.tag}`);
});
client.on("raw", (packet) => client.manager.updateVoiceState(packet));
client.login("YOUR_BOT_TOKEN");Play a Track
async function play(message, query) {
const member = message.member;
const voiceChannel = member.voice.channel;
if (!voiceChannel) {
return message.reply("Join a voice channel first.");
}
const player = message.client.manager.create({
guild: message.guild.id,
voiceChannel: voiceChannel.id,
textChannel: message.channel.id,
selfDeafen: true,
volume: 80,
});
player.connect();
const result = await player.search(query, message.author);
const track = result.tracks[0];
if (!track) {
return message.reply("No results found.");
}
player.enqueue(track);
if (!player.playing && !player.paused) {
await player.play();
}
return message.reply(`Queued: ${track.title}`);
}Search Sources
await manager.search("lofi hip hop");
await manager.search({
query: "never gonna give you up",
source: "youtube",
});
await manager.search({
query: "artist name - song title",
source: "soundcloud",
});Built-in source aliases:
youtube musicyoutubesoundclouddeezerspotify
Queue Controls
const player = manager.get(guildId);
player.skip(); // skip current track
player.skip(3); // skip current track and 2 queued tracks
player.skipTo(4); // jump to queue index 4
player.moveQueue(5, 1); // move a queued track
const removed = player.removeDuplicates();
console.log(`Removed ${removed} duplicate tracks`);
player.queue.shuffle();
player.queue.clear();
player.queue.clearHistory();You can also add tracks at a specific queue position:
player.enqueue(track, 0); // add as next trackPlayer Controls
player.pause(true);
player.pause(false);
player.setVolume(120);
player.seek(60_000);
player.setTrackRepeat(true);
player.setQueueRepeat(true);
player.setDynamicRepeat(true, 30_000);
player.setAutoplay(true);
player.stop();
player.destroy();Filters
player.filters.bassBoost();
player.filters.nightcore();
player.filters.vaporwave();
player.filters.eightD();
await player.filters.clearFilters();Custom filters:
player.filters.setTimescale({
speed: 1.05,
pitch: 1.1,
rate: 1.0,
});
player.filters.setEqualizer([
{ band: 0, gain: 0.15 },
{ band: 1, gain: 0.10 },
]);Events
manager.on("nodeConnect", (node) => {
console.log(`Node connected: ${node.options.identifier}`);
});
manager.on("nodeDisconnect", (node, reason) => {
console.log(`Node disconnected: ${node.options.identifier}`, reason);
});
manager.on("nodeError", (node, error) => {
console.error(`Node error: ${node.options.identifier}`, error);
});
manager.on("nodeResume", (node, players) => {
console.log(`Node resumed ${players} players`);
});
manager.on("trackStart", (player, track) => {
console.log(`Now playing in ${player.guild}: ${track.title}`);
});
manager.on("queueEnd", (player) => {
console.log(`Queue ended in ${player.guild}`);
});
manager.on("queueUpdate", (player) => {
console.log(`Queue changed: ${player.queue.length} tracks waiting`);
});
manager.on("playerPause", (player, paused) => {
console.log(`${player.guild} paused: ${paused}`);
});
manager.on("playerVolumeChange", (player, volume) => {
console.log(`${player.guild} volume: ${volume}`);
});
manager.on("filtersError", (player, error) => {
console.error(`Filter update failed in ${player.guild}`, error);
});Multiple Nodes and Failover
KawaLink sorts healthy nodes by playback load, Lavalink CPU load, and frame penalties. When a node disconnects and autoMove is enabled, players are moved to the best available playback node.
const manager = new Manager({
nodes: [
{ host: "lavalink-1.example.com", identifier: "primary", password: "pass" },
{ host: "lavalink-2.example.com", identifier: "backup", password: "pass" },
],
autoMove: true,
send: sendPayload,
});You can inspect node health:
for (const node of manager.idealNodes.values()) {
console.log(node.options.identifier, {
connected: node.connected,
unhealthy: node.unhealthy,
penalty: node.penalty,
players: node.stats.playingPlayers,
});
}Resume
Enable autoResume to store player state in the local datastore and reconnect players after a Lavalink session resumes.
const manager = new Manager({
autoResume: true,
nodes: [{ host: "127.0.0.1", password: "youshallnotpass" }],
send: sendPayload,
});KawaLink stores:
- voice channel
- text channel
- volume
- current track
- queue
- custom player data
Common Command Example
client.on("messageCreate", async (message) => {
if (message.author.bot || !message.guild) return;
const [command, ...args] = message.content.trim().split(/\s+/);
const query = args.join(" ");
if (command === "!play") {
return play(message, query);
}
const player = message.client.manager.get(message.guild.id);
if (!player) return;
if (command === "!skip") player.skip();
if (command === "!pause") player.pause(true);
if (command === "!resume") player.pause(false);
if (command === "!stop") player.destroy();
if (command === "!shuffle") {
player.queue.shuffle();
message.reply("Queue shuffled.");
}
});Notes
Manager#init(clientId)must be called after the Discord client is ready.- Always forward Discord raw voice packets with
client.on("raw", packet => manager.updateVoiceState(packet)). - Use
player.enqueue(track)when adding tracks soqueueUpdateand resume data stay in sync. - For production bots, configure more than one Lavalink node and keep
autoMoveenabled.
Credits
KawaLink is inspired by and forked from work in the Lavalink ecosystem, including Sakulink, Magmastream, Erela.JS, and Moonlink.JS.
