livebs
v0.0.1
Published
Plan M: GPU Barnes-Hut octree N-body simulation (primary app)
Maintainers
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Plan M — GPU Barnes-Hut Octree (The Best)
This repository hosts Plan M: a GPU-resident Barnes-Hut octree implementation for interactive N-body simulation and visualization.
Overview
- Plan M implements a 3D octree (64^3 L0 grid) stored in 2D textures using Z-slice stacking.
- Forces are computed in GLSL using a 3D Barnes-Hut traversal with Plummer softening.
- The app is designed as a browser-based demo built with Three.js and raw WebGL2 shaders.
Quick start (development)
npm install
npm run build
npm startOpen http://localhost:8333 in your browser. The landing page runs Plan M by default.
Controls
- / = : increase Plan M timestep (faster)
- / _ : decrease Plan M timestep (slower)
- 0 : reset Plan M timestep
Project Layout (important)
src/plan-m/— Plan M implementation (shaders, pipeline, integrator)src/index.js— application entry point (now runs Plan M only)public/— static landing page and built JS
Legacy plans
- Older experimental plans (Plan A, C, D) have been archived under
legacy/and are no longer part of the primary UI. They remain available for reference and historical comparison.
Future
- The codebase can be converted to an npm package or library in the future; current focus is to keep a production-ready demo app.
License: MIT
