npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2026 – Pkg Stats / Ryan Hefner

loaf-matter

v0.0.10

Published

A library to help you use matter.js

Readme

Loaf Matter npm npm

A library to help you use matter.js. this is based on using one world and one engine.
I currently use Webpack, Babel, React. you do not need to use React, but you should use Webpack and Babel.

Notice

This is unstable because it is an early version.

Required

Install

npm install --save matter-js
npm install --save loaf-matter

Example

You can go to the 'example' directory, install the example source, and check the run.

cd ./example
npm install
npm start

Basic function

You can use the basic function of matter.js as is.

import Matter from 'matter-js';

Matter.Bodies.circle(100, 100, 20); 

Below is the same as above.

import LM from 'loaf-matter';

LM.Bodies.circle(100, 100, 20); 

Shortening function

You can abbreviate the method using additional predefined methods.

import Matter from 'matter-js';

const Bodies = Matter.Bodies;
const World = Matter.World;
const Render = Matter.Render;
const Engine = Matter.Engine;

const engine = Engine.create();
const render = Render.create({
  element: document.body,
  engine: engine,
  options: {
    width: 500,
    height: 500
  }
});

const circle = Bodies.circle(100, 100, 20);
World.add(engine.world, circle);

Engine.run(engine);
Render.run(render);

It can be used as follows.

import LM from 'loaf-matter';

LM.setEngine();
LM.setRender({
  element: document.body,
  engine: LM.engine,
  option: {
    width: 500,
    height: 500
  }
});

const circle = LM.addObjet('circle', [100, 100, 20]);
circle.show();

LM.runEngine();
LM.runRender();

Shape class definition

By default, you can inherit the defined classes.

// ./ChildObjet.js
import LM, { Objet } from 'loaf-matter';

class ChildObjet extends Objet {

  constructor(...props) {
    super(...props);
  }

  move(x, y) {
    this.setVelocity(x, y);
  }
}

export default ChildObjet
import ChildFigure from './ChildFigure';

const newObjet = new ChildFigure('rectangle', [100, 100, 30, 30]);
newObjet.show();

Here, this.setVelocity() functions as Matter.Body.setVelocity(body, vertices).
link. http://brm.io/matter-js/docs/classes/Body.html#method_setVelocity

Add Methods

1. addObjet()

Create an Objet that inherits a few methods.
For example, you can add an Objet to World with the included show method.

import LM from 'loaf-matter';

const circle = LM.addObjet('circle', [100, 100, 20]);
circle.show();

2. ignoreGravity()

Let the individual Objet ignore gravity.
For example, 'circle' falls under the influence of gravity, 'ignoreGravitycircle' is not affected by its gravity and will remain in place.

import LM from 'loaf-matter';

LM.setEngine();
LM.setGravity(0, 0.3);

...

const circle = LM.addObjet('circle', [200, 200, 20]);
circle.show();

const ignoreGravitycircle = LM.addObjet('circle', [100, 100, 20]);
ignoreGravitycircle.show();
ignoreGravitycircle.ignoreGravity();