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locter

v3.0.0

Published

A library to locate a file/module by criteria and load it!

Downloads

913,880

Readme

Locter 🔥

npm version CI codecov Known Vulnerabilities Conventional Commits

Locter is a library to locate and load a file/modules regarding specific criteria.

Table of Contents

Installation

npm install locter --save

Usage

The following examples are based on some shared assumptions:

  • A folder named files exists in the root directory.
  • The folder files contains the following files:
    • example.js
    • example.json
    • example.ts
    • example-long.ts

Locator

Multiple

Locating multiple files will return information about all files matching the pattern.

import { locateMany } from 'locter';

(async () => {
    let files = await locateMany(
        'files/example.{js,.ts}'
    );

    console.log(files);
    /*
    [
        { directory: '/cwd/files', name: 'example', extension: '.js', path: '/cwd/files/example.js' },
        { directory: '/cwd/files', name: 'example', extension: '.ts', path: '/cwd/files/example.ts' }
    ]
     */

    files = await locateMany(
        'files/*.{js,ts}'
    );

    console.log(files);
    /*
    [
        { directory: '/cwd/files', name: 'example', extension: '.js', path: '/cwd/files/example.js' },
        { directory: '/cwd/files', name: 'example', extension: '.ts', path: '/cwd/files/example.ts' },
        { directory: '/cwd/files', name: 'example-long', extension: '.ts', path: '/cwd/files/example-long.ts' }
    ]
     */
})

A synchronous variant is also available: locateManySync

Single

Locating a single file will return information about the first file matching the pattern.

import { locate } from 'locter';

(async () => {
    let file = await locate(
        'files/example.{js,.ts}'
    );

    console.log(file);
    /*
    { directory: '/cwd/files', name: 'example', extension: '.js', path: '/cwd/files/example.js' }
     */
})

A synchronous variant is also available: locateSync

Walking up

locateUp walks from a starting directory toward the filesystem root and returns the first match (useful for discovering config files at the repo root from any sub-directory):

import { locateUp } from 'locter';

(async () => {
    const info = await locateUp('trapi.config.{ts,mts,cts,mjs,cjs,js,json}', {
        cwd: process.cwd(),
    });

    console.log(info);
    /*
    { directory: '/repo', name: 'trapi.config', extension: '.ts', path: '/repo/trapi.config.ts' }
    or `undefined` if nothing matched
     */
})

Pass stopAt: '/repo' to cap the walk at a known ceiling — inclusive, so the ceiling directory itself is still searched.

A synchronous variant locateUpSync is also available.

Options

locate / locateMany (and their sync variants) accept an options object:

| Option | Type | Default | Notes | |-------------------|-------------------------|-----------------|--------------------------------------------------------| | cwd | string \| string[] | process.cwd() | Working directory (or directories) the pattern is resolved against | | ignore | string \| string[] | [] | Patterns to exclude | | onlyFiles | boolean | true | Match files only | | onlyDirectories | boolean | false | Match directories only | | dot | boolean | false | Match dotfiles (e.g. .env, .npmrc) for wildcard patterns |

locateUp / locateUpSync take the same options except cwd must be a single string, and additionally accept stopAt?: string (inclusive ceiling for the walk).

Loader

The load method can be used to load a file/module in an asynchronous fashion. Either a string or the output of the locate/locateSync method can be passed as argument.

import { load, locate } from 'locter';

(async () => {
    const file = await locate(
        'files/example.{js,.ts}'
    );

    let content = await load(file);
    console.log(content);
    // ...

    content = await load('...');
    console.log(content);
    // ...
})

There is also a synchronous method called loadSync to load files.

import { loadSync, locateSync } from 'locter';

(async () => {
    const file = await locateSync(
        'files/example.{js,.ts}'
    );

    let content = await loadSync(file);
    console.log(content);
    // ...

    content = await loadSync('...');
    console.log(content);
    // ...
})

Two loaders are predefined from scratch and already registered:

  • ConfLoader: This loader allows to load .conf files.
  • JSONLoader: This loader allows to load .json files.
  • YAMLLoader: This loader allows to load .yml files.
  • ModuleLoader: This loader allows to load modules with .js, .mjs, .mts, .cjs, .cts, .ts file extensions independent of the environment (cjs or esm).

Reading a package.json field

loadPackageField reads a top-level field from the nearest package.json — handy for the common pkg.<your-config-key> config-loading fallback (vite's pkg.vite, eslint's pkg.eslintConfig, etc.):

import { loadPackageField } from 'locter';

(async () => {
    const cwd = process.cwd();

    const value = await loadPackageField<{ entry: string }>('myapp', { cwd });
    // → the value of the `myapp` field, or undefined if package.json
    //   or the field is absent.

    // Walk parent directories until a package.json is found:
    const parentValue = await loadPackageField('myapp', {
        cwd,
        walkUp: true,
        stopAt: '/repo', // optional ceiling, inclusive
    });
})

Throws LocterLoadError if the resolved package.json is malformed. A sync variant loadPackageFieldSync is also available.

To register loader for other file types, the function registerLoader can be used.

import { registerLoader } from 'locter';

registerLoader(['.ext'], {
    execute(input: string) {

    },
    executeSync(input: string) {

    }
})

Errors

load / loadSync (and every built-in loader) throw a typed subclass of LocterError, so callers can distinguish failure modes without substring matching on .message:

| Class | When it's thrown | |--------------------------------|---------------------------------------------------------| | LocterNotFoundError | File or module does not exist (ENOENT, MODULE_NOT_FOUND, ERR_MODULE_NOT_FOUND) | | LocterLoadError | A loader threw — parse error, runtime/eval error, etc. | | LocterUnknownExtensionError | No rule matched the file's extension | | LocterError | Base class; matches all of the above |

Each error exposes the offending path and preserves the underlying error on cause:

import { load, LocterNotFoundError, LocterLoadError } from 'locter';

try {
    await load('config.json');
} catch (err) {
    if (err instanceof LocterNotFoundError) {
        console.error(`Config file not found: ${err.path}`);
    } else if (err instanceof LocterLoadError) {
        console.error(`Failed to parse config: ${err.cause}`);
    } else {
        throw err;
    }
}

LocterError extends BaseError from @ebec/core, so each instance also carries a code (auto-derived from the class name unless overridden — e.g. 'ENOENT' for LocterNotFoundErrors thrown by the JSON loader) and a toJSON() for structured logging.

Each error class also publishes its Symbol.for(...) marker (LOCTER_ERROR_MARKER, LOCTER_NOT_FOUND_ERROR_MARKER, …), which makes instanceof work across realms — useful when consumers end up with duplicate copies of locter in their dependency tree.

Migrating from 2.x

The 3.0 release reshapes a few public surfaces. The list below is exhaustive — no other public APIs changed.

- import { load, locate } from 'locter';
+ import { load, locate, LocterNotFoundError, LocterLoadError } from 'locter';

  // 1. LocatorOptions.path → cwd
- await locate('config.json', { path: process.cwd() });
+ await locate('config.json', { cwd: process.cwd() });

  // 2. LocatorInfo.path now holds the FULL file path (it was the
  //    containing directory in 2.x). buildFilePath(info) still works in
  //    both versions but is now a near-identity for LocatorInfo inputs.
- const filePath = buildFilePath(info);  // 2.x: composed from .path + .name + .extension
+ const filePath = info.path;            // 3.x: just the path field
+ const dir      = info.directory;       // 3.x: containing directory (the old `info.path`)

  // 3. load() / loadSync() (and every built-in loader) now throw
  //    LocterError subclasses instead of generic Error / ebec BaseError.
  try {
      await load('config.json');
- } catch (err) {
-     if (err.message.includes('ENOENT')) { /* … */ }
+ } catch (err) {
+     if (err instanceof LocterNotFoundError) { /* … */ }
+     else if (err instanceof LocterLoadError) { /* parse error: err.cause */ }
+     else throw err;
  }

Additionally:

  • The ebec runtime dependency is replaced by @ebec/core. If you used to import BaseError from ebec, switch to @ebec/core.
  • The package is now ESM-only (no require('locter')). This change shipped in the 2.x→3.x toolchain modernization commit; mentioned here for completeness.

Runtime environments

Locter ships with two runtime detection helpers:

  • isJestRuntimeEnvironment() — true when running under Jest. Built-in: the ModuleLoader falls back to require() under Jest to avoid a known segmentation fault (nodejs/node#35889).
  • isVitestRuntimeEnvironment() — true when running under Vitest (checks process.env.VITEST === 'true').

Using locter with Vitest

Locter's built-in await import(id) runs inside node_modules/locter and therefore bypasses Vitest's vite-node module graph by default. For most use cases this is fine, but it produces duplicate module instances when test code statically imports a module and locter dynamically loads the same module (or a transitive dependency of it). This breaks class identity for libraries that rely on it (e.g. TypeORM entity metadata).

Use setModuleLoader to inject an import call from user space so Vitest can rewrite it:

// vitest setup file
import { setModuleLoader } from 'locter';

setModuleLoader({
    load: (id) => import(id),
});

Alternatively, the same effect can be achieved by inlining locter in vitest.config.ts:

export default defineConfig({
    test: {
        server: {
            deps: {
                inline: [/locter/],
            },
        },
    },
});

License

Made with 💚

Published under MIT License.