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lodestone-world-status

v0.2.2

Published

A library for checking Lodestone world status

Readme

Lodestone World Status

A TypeScript library for fetching and parsing world status information from the Final Fantasy XIV Lodestone.

Features

  • Real-time world status - Fetches live data from the official Lodestone
  • Robust parsing - Automatic fallback between specific and generic HTML selectors
  • Smart caching - 5-minute cache to minimize API calls
  • TypeScript support - Full type definitions included
  • Region filtering - Filter worlds by region (NA, EU, JP, OC)
  • Debug logging - Detailed logging for troubleshooting
  • Comprehensive testing - Unit and integration tests included

Installation

npm install lodestone-world-status
# or
pnpm add lodestone-world-status
# or
yarn add lodestone-world-status

Quick Start

import { LodestoneWorldStatus } from "lodestone-world-status";

const client = new LodestoneWorldStatus();

// Check a specific world's status
const world = await client.checkWorldStatus("Adamantoise");
console.log(world);
// Output: {
//   name: 'Adamantoise',
//   status: 'online',
//   population: 'congested',
//   newCharacterCreation: false
// }

// Get all worlds organized by data center
const allWorlds = await client.getAllWorlds();
console.log(`Found ${allWorlds.length} data centers`);

// Get worlds by region
const naWorlds = await client.getWorldsByRegion("na");
console.log(`North America has ${naWorlds.length} data centers`);

Documentation

Quick Debug

Enable debug logging to see what's happening:

DEBUG="lodestone-world-status*" node your-script.js

Development

# Install dependencies
pnpm install

# Run tests
pnpm test

# Build
pnpm build

# Lint
pnpm lint

# Format code
pnpm format