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lor-data-dragon

v2.0.0

Published

Interface for accessing the Legends of Runeterra Data Dragon

Downloads

6

Readme

RuneterraDataDragon

This is a small package for providing a JavaScript/TypeScript API for the Runeterra Data Dragon, which is a static database of Runeterra card and image data. Please note that this package only works in node.js environments, and will not work in the browser (sorry, I tried!)

Features

  • Detailed TypeScript types
  • Caching layer to ensure you don't download duplicate files
  • Async API
  • Support for different locales and data versions
  • Automatically tested

Installation

npm install lor-data-dragon

Usage

import * as rune from "lor-data-dragon";

// Instantiate a client
const dd = new rune.DataDragon({
    cacheDir: "./testCache"
});

// Access to the per-set data
const setBundle = await dd.getLiteSetBundle(rune.Set.BeyondTheBandlewood, rune.Locale.English);
const cards: rune.Card[] = await setBundle.getCards();
const cardImage: Buffer = await setBundle.getCardImage(cards[0].cardCode)

// Access to the global game data
const bundle = await dd.getCoreBundle(rune.Locale.English);
const global: rune.GlobalData = await bundle.getGlobalData();
const regionImage: Buffer = await bundle.getRegionImage("bilgewater");

Additional methods and parameters are fully documented, and the use of TypeScript is strongly recommended to autocomplete all of these.

Changelog

2.0.0

  • Export renaming. You are now encouraged to import * as rune from "lor-data-dragon"; namespace the exports sensibly
    • LorDataDragon renamed to DataDragon
    • RuneterraSet renamed to Set
  • Reworked interface:
    • The DataDragon now returns wrapper objects which themselves can be used to fetch card/image data