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lsc-questing-dcl

v1.3.1

Published

SDK7 library to connect Decentraland scenes to the custom Quest System

Downloads

135

Readme

The Forge Questing - Decentraland

This repository is built for the Decentraland metaverse connecting to The Forge questing system.

Quest Definition

The Forge quests are made up of multiple Steps to complete. Each Step is made up of Tasks to complete.

A Quest can have at least one (1) but many Steps, and each Step can have at lease one (1) but many Tasks.

  • All Tasks of a Step must be completed for the Step to be completed.
  • All Steps of a Quest must be completed for the Quest to be marked completed for the user.

Quest Creation

Currently Quests can be created two (2) ways:

  • The Forge website
  • Inside Decentraland at coordinates (-2,-86) - visit the Quest Master inside the Cyberpunk City

Installation

Install the npm package

Download and install the The Forge Decentraland package by running the following command:


npm  i  lsc-questing-dcl

System Connection

1. Import the neat library into your code

import {LSCQuestAction,LSCQuestConnect} from  'lsc-questing-dcl'

2. Connect to The Forge quest system

Parameter(s):

  • questId (string)
LSCQuestConnect("BhVrZ6")

Starting a Quest

For quests that require an explicit start task, use the function below.

Parameter(s):

  • questId (string)
LSCQuestStart("BhVrZ6")

Completing Quest Action

Quests require a step and a task. Quest users will complete task(s) for each step.

Parameter(s):

  • questId (string)
  • stepId (string)
  • taskId (string)
LSCQuestAction("BhVrZ6", "7QOOkw","SV0AE")

Quest Leaderboard Display

Decentraland creators can display a 3d leaderboard on their scene for any Quest.

Parameter(s):

  • questId (string)
  • transform (TransformType)
  • updateInterval (number)
  • limit (number)
  • order (string)
  • sortBy (string)
  • completedUsers (boolean)
  • showBackground (boolean)
  • title (string)
LSCQuestLeaderboard(
  "WDepF5" //questId
  {
  	position:  Vector3.create(8,5,14), 
  	rotation:  Quaternion.fromEulerDegrees(0,0,0),
  	scale:  Vector3.create(1,1,1)
  }, //Transform of the leaderboard position in worlda
  5, // updateInterval in seconds
  10, // limit of users to show
  'asc', // order 'asc' or 'desc'
  'elapsedTime', // sortBy 'elapsedTime' 'progress'
  true, // completed users only
  true, // showBackground
  "Egg Hunt 2025"  // title
)

Quest Testing Locally

To test your scene setup locally, you must call this function BEFORE connecting to your quest. This will tell our server to allow the quest creator to connect to the quest system without failing authentication.

Parameter(s):

  • localUser (boolean)
LSCQuestLocalCreator(true)