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macos-system-audio-recorder

v0.0.1

Published

A library to record system audio on macOS

Readme

markdown

macOS System Audio Recorder

A Node.js library to record system audio on macOS using ScreenCaptureKit.

Features

  • Record system audio on macOS
  • Get audio stream as raw PCM data
  • Configure audio format details (channels, sample rate, etc.)
  • Built with Swift and Node.js

Installation

npm install macos-system-audio-recorder

Requirements

  • macOS operating system
  • Node.js v14.16.0 or later
  • Screen Recording permission enabled in System Settings > Privacy & Security

Usage

import { SystemAudioRecorder } from "macos-system-audio-recorder";

// Create recorder instance
const recorder = new SystemAudioRecorder();

// Start recording
recorder.start();

// Get audio format details
const audioDetails = await recorder.getAudioDetails();
console.log("Audio format:", audioDetails);

// Get audio stream
const stream = recorder.getStream();
stream.on("data", (data) => {
  // Handle raw PCM audio data
  console.log("Received audio data:", data.length, "bytes");
});

// Stop recording
recorder.stop();

API Reference

SystemAudioRecorder

Main class to handle system audio recording.

Methods

  • start(): Start recording system audio
  • stop(): Stop recording
  • getAudioDetails(): Get audio format details
  • getStream(): Get readable stream of raw PCM audio data

Audio Details

The getAudioDetails() method returns an object with:

interface AudioDetails {
  channels: 1 | 2; // Number of audio channels
  bytesPerFrame: 4 | 8; // Bytes per audio frame
  bitsPerChannel: 16 | 32; // Bits per channel
  formatFlags: number; // Audio format flags
  sampleRate: 48000 | 44100 | 32000; // Sample rate in Hz
  formatID: number; // Audio format ID
}

Error Handling

The library throws these custom errors:

  • SystemAudioRecorderError: Base error class
  • SystemAudioRecorderNotStartedError: When trying to access recorder before starting
  • SystemAudioRecorderSubprocessError: When the Swift subprocess encounters an error

Development

  1. Clone the repository
  2. Install dependencies: npm install
  3. Build the Swift binary: cd swift && ./build.sh
  4. Build TypeScript: npm run build
  5. Run example: npm run dev

License

MIT

Contributing

Contributions welcome! Please read the contributing guidelines before submitting PRs.

Credits

Developed by Victor Fernandez (@victor141516)