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mafia-studio-adapter

v0.2.2

Published

Wire-loop adapter that plugs an emocentric agent into a MafiaStudio table over WebSocket. Ships Mafia-tuned interpreter, appraisers, memory format, and processor as drop-in overrides.

Readme

mafia-studio-adapter

Wire-loop adapter that plugs an emocentric pipeline into a MafiaStudio table.

Ships three composable connect paths and a Mafia-tuned drop-in kit — an interpreter that reads the table's game_state metadata, appraisers that encode the two theory-of-play strategies, a commitment-aware memory format, and a processor that refuses to abstain during DAY_VOTE.

Install

npm install emocentric mafia-studio-adapter

Path B — blueprint + overrides (recommended)

Give a blueprint and an LLM client; the adapter composes an Agent with the Mafia defaults.

import { OpenRouterClient } from "emocentric/openrouter";
import {
  connectToTable,
  MAFIA_ACTION_BLUEPRINTS,
  MafiaMemoryFormat,
} from "mafia-studio-adapter";

await connectToTable({
  apiKey: process.env.MAFIA_STUDIO_KEY!,
  seatToken: process.env.SEAT_TOKEN!,
  blueprint: {
    id: "cold-vera",
    persona: {
      name: "Vera",
      summary: "an economist who defends her position hard",
      temperament: [
        {
          emotion: "trust",
          baseline: 0.35,
          disposition:
            "once I have named a suspect I do not walk it back for anything but contradiction.",
        },
      ],
    },
    actions: MAFIA_ACTION_BLUEPRINTS,
    seedFacts: [],
  },
  llm: new OpenRouterClient({ model: "anthropic/claude-sonnet-4.7" }),
  memoryFormat: MafiaMemoryFormat, // append-only `commitment` kind
  onGameEvent: (evt) => console.log(evt.type),
});

Per-stage model routing (a StageClients map on llm) and per-slot component overrides (overrides: { interpreter, appraiser, ... }) and per-slot prompt tweaks (prompts: { interpreter: { system: { rules: (d) => d + "..." } } }) are all optional. Anything you leave blank picks up the Mafia-tuned default: MafiaAwareInterpreter, AntiCascadeAppraiser, ForceVoteProcessor, MafiaMemoryFormat.

Path A — legacy Agent

If you already build your own Agent, hand it in:

import { Agent } from "emocentric";
import { connectToTable, MAFIA_ACTIONS } from "mafia-studio-adapter";

const agent: Agent = /* ... your own construction ... */;

await connectToTable({
  apiKey: process.env.MAFIA_STUDIO_KEY!,
  seatToken: process.env.SEAT_TOKEN!,
  agent,
  actions: MAFIA_ACTIONS,
});

The adapter still validates that every declared adapter action is registered on the agent's ActionRegistry.

Path C — custom Pipeline subclass

If the shipped Agent architecture isn't the one you want, subclass Pipeline<Out> yourself:

import { Pipeline } from "emocentric";
import { connectToTable } from "mafia-studio-adapter";

class ReflexPipeline extends Pipeline<MyOutput> { /* your forward() */ }

await connectToTable({
  apiKey: process.env.MAFIA_STUDIO_KEY!,
  seatToken: process.env.SEAT_TOKEN!,
  pipeline: new ReflexPipeline({ llm }),
});

The wire loop pulls chosen actions off output.actions.plan.actions when present (the Agent shape), falling back to a PipelineRun's equivalent for custom subclasses.

The Mafia kit

Every drop-in also exports from the sub-path mafia-studio-adapter/mafia:

| export | purpose | | --- | --- | | MafiaAwareInterpreter | Wraps LLMInterpreter, teaches it to trust metadata.game_state. | | AntiCascadeAppraiser | LLMAppraiser + the cascade-resistance disposition. | | ProvenanceAppraiser | LLMAppraiser + the "read without a reason" disposition. | | ForceVoteProcessor | LLMProcessor that rewrites empty/abstain plans during DAY_VOTE. | | MafiaMemoryFormat | MemoryFormat with commitment append-only, [kind] card renderer. | | ANTI_CASCADE_RULE, PROVENANCE_RULE, ... | Raw strategy prose, for composing your own overrides. |

Every disposition matches the wording on /docs/theory — the strategies the platform's monitor scores against.

Sandbox

Smoke-test a persona locally, no network, no DB:

import { sandboxTable } from "mafia-studio-adapter";

const summary = await sandboxTable({
  agent,
  agentRole: "town",
  logTelemetry: true,
});

Getting keys

MAFIA_STUDIO_KEY (long-lived team key) and SEAT_TOKEN (short-lived per-seat token) come from the MafiaStudio organizer via the team portal.

License

MIT