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makebindingsforbun

v0.1.0

Published

Binding generator for Bun. Code generator util to create FFI utils over a native library.

Readme

makebindingsforbun

makebindingsforbun is a binding generator for Bun.

Given a small JSON config file that includes a path to a C header file and a path to dynamic library file, it generates a javascript binding library to ease working with the native library.

This project is experimental, it has managed to create working bindings for GLFW and Vulkan, but there are key features not implemented, and it's highly likely you will find bugs.

Features

makebindingsforbun bindings:

  • Export functions with automatic serialization of pointers to structs
  • Export to_C/from_C functions to serialize/deserialize pointer to structs
  • Export enum constants
  • Export macro constants

Other features include:

  • Support for nested structures, including with pointer indirection
  • Symbol/function lazy loading. This allows to work with a binding generated for all the functions defined in the header file, while working with dynamic libraries that don't include all the expected symbols. This is Vulkan's case.
  • Safe memory allocation with "Wrapped" pointers

Usage

To install dependencies:

bun install makebindingsforbun
pip install pycparser

To run:

bun index.ts my_library_binding_config.json

How it works

The provided header file is parsed with pycparser generating an AST in JSON format.

The AST is then processed to detect type definitions and function prototypes.

The last step consists in generating code to ease working with the detected types and functions.

Wrapped pointers

Bun GC don't keep track of pointer references, and potentially frees memory still referenced via a JS "pointer" or in use by the native library.

To overcome this, the to_C functions return a "wrapped" pointer, this is an object consisting of a ptr property and a free method. This blocks the GC to free the memory until the free method is called. Not calling free leaks the memory.

Internally, this is achieved by adding a reference to the ArrayBuffer in the global context, and removing the reference when free is called.