maptalks.snapto
v0.1.11
Published
A snap tool used for mouse point to adsorb geometries on map
Readme
maptalks.snapto
A plugin used for mouse point to adsorb geometries, inspired by snap interaction.
Examples
Install
- Install with npm:
npm install maptalks.snapto. - Download from dist directory.
- Use unpkg CDN:
https://unpkg.com/maptalks.snapto/dist/maptalks.snapto.min.js
Usage
As a plugin, maptalks.snapto must be loaded after maptalks.js in browsers. You can also use 'import { SnapTool } from "maptalks.snapto" when develope with webpack.
<script type="text/javascript" src="https://unpkg.com/maptalks/dist/maptalks.min.js"></script>
<script type="text/javascript" src="https://unpkg.com/maptalks.snapto/dist/maptalks.snapto.min.js"></script>
<script>
const snap = new maptalks.SnapTool({
tolerance: 20,
mode : 'point'
});
snap.addTo(map);//when addto map, it will call enable method default.
//recommend set options 'geometryEvents' to false if vectorlayer contains a large amount of geometries
const layer = new maptalks.VectorLayer('vectorlayer',geometries,{ geometryEvents:false });
snap.setLayer(layer);
//If you draw geometries on map with a drawing tool, you should bind the maptalks.DrawTool object to the snapto tool.
const drawtool = new maptalks.DrawTool();
snap.bindDrawTool(drawtool);
</script>Supported Browsers
IE 9-11, Chrome, Firefox, other modern and mobile browsers.
API Reference
Constructor
new maptalks.SnapTool(options)- options Object options
- mode String there are two modes, line and point, line by default.
- tolerance Number the distance in pixel from mouse to the snap point, 10 by default.
- symbol Object symbol of the mouse point.
setLayer(layer||maptalks.VectorLayer) specify a vectorlayer which has geometries to snap to.
setGeometries(geometries||Array<maptalks.Geometry>) specify a geometry collection to snap to.
bindDrawTool(drawtool||maptalks.DrawTool) When interacting with a drawtool, you should bind the drawtool object to this snapto tool
enable() start snap to.
disable() end snap to.
setMode(mode||String) set the snapping strategy, when mode is 'point', it will snap to geometries's end points. When it set to 'line',it will snap a point which is nearest to mouse on a LineString or Polygon.
Contributing
We welcome any kind of contributions including issue reportings, pull requests, documentation corrections, feature requests and any other helps.
Develop
The only source file is index.js.
It is written in ES6, transpiled by babel and tested with mocha and expect.js.
Scripts
- Install dependencies
$ npm install- Watch source changes and generate runnable bundle repeatedly
$ gulp watch- Tests
$ npm test- Watch source changes and run tests repeatedly
$ gulp tdd- Package and generate minified bundles to dist directory
$ gulp minify- Lint
$ npm run lint