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miaoda-game-texas-holdem-rules

v0.2.0

Published

Verified 2-9 player single-hand No-Limit Texas Hold'em with evaluator, legal betting, all-in and side pots.

Readme

miaoda-game-texas-holdem-rules

Immutable single-hand No-Limit Texas Hold'em profile no-limit-holdem-2to9-single-hand-no-ante: blinds, streets/burns, betting, minimum/short all-in reopening, five-of-seven evaluation, side pots, split pots, and deterministic odd chips. Tournaments, antes, rake, rebuys, and blind progression remain external.

pnpm add miaoda-game-texas-holdem-rules
let state = createTexasHoldemGame({
  players: [{id: 'alice', stackUnits: 200}, {id: 'bob', stackUnits: 200}],
  buttonId: 'alice', smallBlindUnits: 1, bigBlindUnits: 2, seed: 42,
});
const playerId = state.activePlayerId!;
const view = createTexasHoldemPlayerView(state, playerId);
const action = view.legalActions.canCheck ? {type: 'check' as const, playerId} : {type: 'call' as const, playerId};
const result = applyTexasHoldemAction(state, action);
if (result.ok) {
  state = result.state;
  const publicEvents = projectTexasHoldemEvents(result.events);
}

All amounts are integer chip units. raise-to.totalUnits is the player's target commitment on the current street, not extra chips. Use canRaise, minRaiseToUnits, maxRaiseToUnits, and allInToUnits; do not derive reopening or side pots in UI.

Authoritative state contains every private deck zone and stays trusted. Player views expose own hole cards and public information; opponents reveal only at finished showdown. Current committed events contain only public betting, board, settlement, and terminal showdown facts; pass them through projectTexasHoldemEvents for exhaustive handling and detached UI payloads. State is JSON-safe and must pass validateTexasHoldemState. Normal gameplay already returns pots, returns, payouts, and best-five IDs.