npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2026 – Pkg Stats / Ryan Hefner

miaoda-game-thirteen-water-react

v0.3.3

Published

React DOM bindings for the fixed four-player Thirteen Water rules profile.

Readme

miaoda-game-thirteen-water-react

React bindings and a framework-neutral controller for one four-player Thirteen Water hand.

pnpm add miaoda-game-thirteen-water-react
import {
  createThirteenWaterGame,
  ThirteenWaterController,
  useThirteenWaterView,
} from 'miaoda-game-thirteen-water-react';

const controller = new ThirteenWaterController(
  createThirteenWaterGame({ playerIds: ['a', 'b', 'c', 'd'], seed: 2026 }),
  'a',
);

function SubmitPartition({ partition }) {
  const view = useThirteenWaterView(controller);
  return view.legalActions.canSubmit ? (
    <button
      onClick={() => controller.dispatch({
        type: 'submit-partition',
        playerId: view.viewerId,
        partition,
      })}
    >
      Submit
    </button>
  ) : null;
}

Build partition in your UI or with miaoda-game-thirteen-water-analysis-core, then submit its exact front/middle/back card ids. Render status and controls from the current view. Opponent hands and every submitted layout remain hidden until all four submissions commit; the finished view reveals all partitions, comparisons, scores, and winners together.

Commits and reconnects

const unsubscribe = controller.onCommit(({ revision, view, events }) => {
  queueAnimations(events);
  persistRevision(revision);
  renderHud(view);
});

controller.replaceSnapshot(JSON.parse(savedJson), serverRevision);
controller.setViewerId('b');

Only accepted submissions advance revision or publish commits. The first three commit events contain only the submitting player id. The fourth commit contains that submission event followed by hand-finished; layouts appear in the finished view, not in events. Invalid viewers, inconsistent snapshots, and lower revisions throw without partially changing the controller. Authenticate reconnect snapshots at the host boundary.

Phaser

pnpm add miaoda-game-command-phaser
import { PhaserGameBridge } from 'miaoda-game-command-phaser';

const bridge = new PhaserGameBridge().setup(controller);
bridge.consumeWith((event) => animateThirteenWaterEvent(event));
bridge.dispatch({ type: 'submit-partition', playerId: bridge.view.viewerId, partition });

bridge.destroy();
unsubscribe();

The bridge exposes the same player-safe view as React and consumes detached events in commit order. Use the final view change to reveal layouts; do not expect private card ids in the animation queue.