microui.c
v2.2.1
Published
A tiny immediate-mode UI library; rxi (2018).
Maintainers
Readme
A tiny, portable, immediate-mode UI library written in ANSI C
Features
- Tiny: around
1100 slocof ANSI C - Works within a fixed-sized memory region: no additional memory is allocated
- Built-in controls: window, scrollable panel, button, slider, textbox, label, checkbox, wordwrapped text
- Works with any rendering system that can draw rectangles and text
- Designed to allow the user to easily add custom controls
- Simple layout system
Installation
Run:
$ npm i microui.cAnd then include microui.h as follows:
// main.c
#define MICROUI_IMPLEMENTATION
#include <microui.h>
int main() { /* ... */ }Finally, compile while adding the path node_modules/microui.c to your compiler's include paths.
$ clang -I./node_modules/microui.c main.c # or, use gcc
$ gcc -I./node_modules/microui.c main.cYou may also use a simpler approach with the cpoach tool, which automatically adds the necessary include paths of all the installed dependencies for your project.
$ cpoach clang main.c # or, use gcc
$ cpoach gcc main.cExample

if (mu_begin_window(ctx, "My Window", mu_rect(10, 10, 140, 86))) {
mu_layout_row(ctx, 2, (int[]) { 60, -1 }, 0);
mu_label(ctx, "First:");
if (mu_button(ctx, "Button1")) {
printf("Button1 pressed\n");
}
mu_label(ctx, "Second:");
if (mu_button(ctx, "Button2")) {
mu_open_popup(ctx, "My Popup");
}
if (mu_begin_popup(ctx, "My Popup")) {
mu_label(ctx, "Hello world!");
mu_end_popup(ctx);
}
mu_end_window(ctx);
}Screenshot

Usage
- See
doc/usage.mdfor usage instructions - See the
demodirectory for a usage example
Notes
The library expects the user to provide input and handle the resultant drawing commands, it does not do any drawing itself.
Contributing
The library is designed to be lightweight, providing a foundation to which you can easily add custom controls and UI elements; pull requests adding additional features will likely not be merged. Bug reports are welcome.
License
This library is free software; you can redistribute it and/or modify it under the terms of the MIT license. See LICENSE for details.


