minecraft-toolkit
v1.0.0
Published
Minecraft toolkit for Mojang player data, server status probes, and Votifier v1/v2 clients.
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minecraft-toolkit
Lightweight Minecraft API + infrastructure toolkit: player profiles & textures, Java/Bedrock server status probes, and Votifier (v1/v2) clients that run in Node, Vite, and edge runtimes.
This toolkit wraps Mojang APIs. Rate limits and availability still apply. Write endpoints (name change, skin upload) are not yet included.
Installation
# ✨ Auto-detect
npx nypm install minecraft-toolkit
# npm
npm install minecraft-toolkit
# yarn
yarn add minecraft-toolkit
# pnpm
pnpm install minecraft-toolkit
# bun
bun install minecraft-toolkit
# deno
deno install minecraft-toolkitCore Helpers
import {
fetchPlayerProfile,
fetchPlayerSkin,
fetchPlayerUUID,
fetchPlayerSummary,
fetchNameHistory,
fetchPlayers,
resolvePlayer,
fetchSkinMetadata,
} from "minecraft-toolkit";
const profile = await fetchPlayerProfile("26bz");
const summary = await fetchPlayerSummary("26bz");
const skin = await fetchPlayerSkin("26bz");
const uuid = await fetchPlayerUUID("26bz");
const history = await fetchNameHistory("069a79f444e94726a5befca90e38aaf5");
const batch = await fetchPlayers(["Notch", "26bz"], { delayMs: 50 });
const resolved = await resolvePlayer("069a79f444e94726a5befca90e38aaf5");
const skinMeta = await fetchSkinMetadata("26bz");Helpers are HTTP-agnostic and run anywhere fetch exists (Node 18+, Bun, Workers). All errors surface as MinecraftToolkitError.
Texture & Identity Utilities
import {
isValidUsername,
isUUID,
normalizeUUID,
uuidWithDashes,
uuidWithoutDashes,
getSkinURL,
getCapeURL,
getSkinModel,
extractTextureHash,
} from "minecraft-toolkit";
isValidUsername("26bz"); // true
uuidWithDashes("069a79f444e94726a5befca90e38aaf5");
const profile = await fetchPlayerProfile("26bz");
const skinUrl = getSkinURL(profile);
const hash = extractTextureHash(skinUrl);
const model = getSkinModel(profile); // "slim" | "default"Skin Metadata & Color Sampling
import { fetchSkinMetadata, computeSkinDominantColor } from "minecraft-toolkit";
const meta = await fetchSkinMetadata("26bz", {
dominantColor: true,
sampleRegion: { x: 8, y: 8, width: 8, height: 8 },
});
console.log(meta.dominantColor); // e.g. "#f2d2a9"
const accent = await computeSkinDominantColor(meta.skin.url, {
x: 40,
y: 8,
width: 8,
height: 8,
});Account Helpers
A valid Microsoft/Xbox Live access token is required for minecraftservices.com endpoints. Missing or expired tokens throw MinecraftToolkitError with statusCode: 401.
import {
fetchNameChangeInfo,
checkNameAvailability,
validateGiftCode,
fetchBlockedServers,
} from "minecraft-toolkit";
const accessToken = process.env.MC_ACCESS_TOKEN;
const windowInfo = await fetchNameChangeInfo(accessToken);
const availability = await checkNameAvailability("fresh_name", accessToken);
const isGiftValid = await validateGiftCode("ABCD-1234", accessToken);
const blockedServer = await fetchBlockedServers(); // no token requiredvalidateGiftCode returns true/false for 200/404 responses without throwing.
Server Status Helpers
Probe Java and Bedrock servers without bringing your own RakNet/TCP logic.
import {
fetchServerStatus,
fetchJavaServerStatus,
fetchBedrockServerStatus,
} from "minecraft-toolkit";
const javaStatus = await fetchJavaServerStatus("mc.hypixel.net", { port: 25565 });
const bedrockStatus = await fetchBedrockServerStatus("play.example.net", { port: 19132 });
// fetchServerStatus picks the right probe based on the `edition` field
const autoStatus = await fetchServerStatus("my.realm.net", { edition: "bedrock" });
console.log(javaStatus.players.online, bedrockStatus.motd);Both helpers normalize MOTD text, favicon/Base64 icons, latency, and version info. Errors surface as
MinecraftToolkitError with contextual status codes.
Server Icon Helper
import { fetchServerIcon } from "minecraft-toolkit";
const icon = await fetchServerIcon("play.example.net");
console.log(icon.base64); // "iVBOR..."
console.log(icon.byteLength); // raw PNG size in bytesThe helper reuses the Java status ping to extract the favicon, returning:
dataUri: ready-to-renderdata:image/png;base64,...base64: raw Base64 payloadbuffer+byteLengthfor further processing (e.g., resizing, hashing)
If the server doesn’t expose an icon, it throws MinecraftToolkitError (404).
Votifier Client (Java)
Send vote notifications to classic Votifier v1 (RSA public key) and NuVotifier v2 (token/HMAC) servers without re-implementing either protocol.
import { sendVotifierVote } from "minecraft-toolkit";
const result = await sendVotifierVote({
host: "votifier.myserver.net",
port: 8192, // defaults to 8192 if omitted
publicKey: process.env.VOTIFIER_PUBLIC_KEY, // v1 servers
serviceName: "MyTopList",
username: "26bz",
address: "198.51.100.42",
token: listingSiteConfig.token, // v2 servers (optional)
protocol: "auto", // let the handshake decide between v1/v2
});
console.log(result.acknowledged, result.version, result.protocol);- Provide either a legacy RSA public key (for protocol v1) or a NuVotifier token (protocol v2). Server listing sites typically store each server's token and pass it here;
protocol: "auto"will select the right flow based on the handshake. timestampaccepts aDateor millisecond value (default:Date.now()). All failures bubble asMinecraftToolkitError.
Minecraft Formatting Renderer
Convert legacy § or & codes into safe HTML fragments or CSS class spans.
import { toHTML, generateCSS, stripCodes, hasCodes, convertPrefix } from "minecraft-toolkit";
const motd = "§aWelcome §lHeroes§r!";
const inline = toHTML(motd); // <span style="color: #55ff55">Welcome ...</span>
const classes = toHTML(motd, { mode: "class", classPrefix: "mc" });
const css = generateCSS(); // drop into a <style> tag
stripCodes(motd); // "Welcome Heroes!"
hasCodes(motd); // true
convertPrefix("&aHi", "toSection"); // "§aHi"getMaps() exposes the color and format metadata if you want to build custom renderers.
