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mobile-screen-eval

v1.0.1

Published

Install a rigorous three-layer mobile UX evaluation skill for Claude — Nielsen's 10, WCAG 2.1 AA, and mobile platform accessibility (iOS HIG + Material Design).

Readme

mobile-screen-eval

A rigorous three-layer UX evaluation skill for Claude. Audit any mobile screen against Nielsen's 10 usability heuristics, WCAG 2.1 AA accessibility, and mobile platform guidelines (iOS HIG + Material Design).

Works with any mobile product — consumer apps, B2B tools, fintech, health, delivery, or anything else.


Install

Global (available across all your Claude projects):

npx mobile-screen-eval

Project-scoped (only for this project, shareable via git):

npx mobile-screen-eval --project

Then restart Claude Code to pick it up.


Use

In Claude Code, Claude.ai, or any Claude interface:

  1. Upload a mobile screen (PNG, Figma frame link, or description)
  2. Say "audit this screen" or "run mobile-screen-eval" or just "what's wrong with this?"
  3. Claude runs all three layers and produces a full per-screen report

What you get

For each screen:

  • What's working — patterns worth preserving, with plain-language rationale
  • Findings — grouped by layer, each with: Element, Observation, Why it's a problem, Recommendation, Effort hint
  • Recommendations prioritised — sorted by severity then impact × effort
  • Open questions — things that need design context before a verdict

Three evaluation layers

Layer 1 — Nielsen's 10 usability heuristics The industry standard since 1994. Covers: system status visibility, real-world language, user control, consistency, error prevention, recognition vs recall, flexibility, minimalist design, error recovery, and help/documentation.

Layer 2 — WCAG 2.1 AA The international accessibility standard. Covers: text alternatives, colour contrast (4.5:1 for body text), resizable text, timing, target size, error identification, and more.

Layer 3 — Mobile platform accessibility iOS HIG + Material Design guidelines. Covers: touch target size (44pt iOS / 48dp Android), Dynamic Type / Font Scale support, VoiceOver / TalkBack semantics, input types, haptics, and platform conventions.

Severity scale

Nielsen's 0–4 scale, consistently applied:

| Level | Label | Meaning | |---|---|---| | 0 | Not a problem | Noted, don't fix | | 1 | Cosmetic | Fix if time permits | | 2 | Minor | Low priority, easy workaround | | 3 | Major | Fix before ship | | 4 | Catastrophic | Must fix — blocks task or safety |


Batch use (Claude Code)

For 10+ screens, run in Claude Code with a folder of exported PNGs and a manifest CSV. Claude writes per-screen .md files and appends to a master findings CSV as it goes. Full batch instructions in the skill's references/templates.md.


Add your own design principles

This skill covers the universal three layers. If your product has its own design principles, brand guidelines, or context-specific rules, share them with Claude at the start of a session. Claude will apply them as a fourth layer on top of the universal three.


For teams

Install project-scoped and commit .claude/skills/ to git. Every designer on the team gets the skill automatically when they clone the repo.


Update

npx mobile-screen-eval@latest

License

MIT