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montecalro2048

v0.0.5

Published

2048 solver using monte calro sampling

Downloads

17

Readme

montecalro2048: 2048 Solver using Monte Calro Simulation

Build Status

montecalro2048 is a simple Monte Calro solver for 2048 game 2048 game.

var Board = require("montecalro2048").Board;
var board = new Board([
  [  2,  16,   8,  0],
  [  0,  64, 125, 16],
  [ 32, 512,   8,  4],
  [  8,   2,  64, 16]
]);
var bestmove = board.estimate().direction // 0:UP, 1:RIGHT, 2:DOWN, 3:LEFT

Class: Board

Board is a sampler of 2048 game.

new Board(setup, [options])

  • setup 2D Array - Setup of the game.
  • options Object
    • target Integer - Target value of the game. Default is 2048.
    • depth Integer - The samling depth. Default is 10.
    • sampling Integer - The samling size for all valid moves. Default is 500.

Instance Methods

The Board class has the following methods:

board.estimate()

Returns a estimation.

  • estimation Object
    • direction Integer - Estimated move(0: up, 1: right, 2: down, 3: left).
    • evaluation Integer - The evaluations of all moves.

board.add()

A new tile will randomly appear in an empty(=0) spot on the board with a value of either 2 or 4.

board.move(direction)

  • direction Integer - Move the board to the input direction (0: up, 1: right, 2: down, 3: left).

board.print()

  • position String - String of urrent position.

example

auto play

var Board = require(montecalro2048).Board;
var board = new Board([
  [0, 0, 0, 0],
  [0, 0, 0, 0],
  [0, 0, 0, 0],
  [0, 0, 0, 0]
]);

while (!board.isOvered() && !board.isCleared()) {
  console.log(board.print());
  console.log()
  board.add();
  console.log(board.print());
  console.log()
  board.move(board.estimate().direction);
};
console.log(board.print());
console.log()