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moongate.js

v0.2.3

Published

JavaScript text character-based tile engine for creating role-playing and roguelike games.

Downloads

7

Readme

Moongate.js

JavaScript text character-based tile engine for creating role-playing and roguelike games.

image courtesy of the Ultima Codex wiki

  • A JavaScript text character tile-based engine for creating role-playing and roguelike games!
  • A doorway or portal to a new quest or land of adventures!
  • The aim is to create a collection of classes, objects, structs and/or enums that make putting together some gamedev stuff for 2D projects.
  • In other words, your own Moongate getting you to your gameplay faster.

NOTE: THIS IS HEAVILY A WORK IN PROGRESS. PULL REQUESTS WILL DEFINITELY BE LOOKED AT.

Use in your own Projects (aka. howto use in my game?)

  • npm install moongate.js

development install (aka. working on this project's source code)

  • git clone [email protected]:erikyuzwa/moongate.js.git
  • cd moongate.js
  • npm start
  • http://localhost:8080/demo

production build (aka. building this project's source code)

  • npm run build

Features

  • Aimed at 2D games
  • Three rendering engines available: WebGL, 2d canvas and DOM
  • colored characters
  • colored character backgrounds
  • simple keyboard input handling
  • includes DejaVu Sans Mono font support
  • event based infrastructure

Videos

  • TODO

TODO list and Roadmap

  • remove DOM based renderer
  • clean up CSS importing / exporting
  • debug onkeydown is not a function bug
  • properly structure demo with the build
  • introduce proper Models as Entities
  • introduce the event-based mechanism
  • add tilemap sprite support?
  • audio support?
  • TODO

References and Inspiration

Bits of this code base are based on objects forked from the Unicodetiles project. I wanted to start with that, then add extra layers in terms of an event bus for working with Tiles... and more

License

MIT License

Copyright (c) 2023 Erik Yuzwa

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.