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musea-client

v1.0.9

Published

Electron-Library to communicate with Musea-Server. This is the client-side. The server-side is Musea-Server.

Readme

Musea-Client

Eine electron-library zur Steuerung von Musea-Server. Mehr Informationen unter Musea.

Hauptfunktionen

  • Medienstationen verwalten - Mehrere Musea Server zu Medienstationen gruppieren
  • Server-Registrierung - Verfügbarkeit der Musea Server prüfen und registrieren
  • Ordnerstruktur - Medien in Ordnern organisieren
  • Medien-Verwaltung - Medien hochladen und löschen
  • Tag-System - Medien mit Tags kategorisieren
  • Wiedergabe-Steuerung - Medien abspielen sowie Licht und Lautstärke steuern

Installation

npm i musea-client

Schnellstart

Funktionierende Beispiele in den Apps Musea Guide und Musea Admin.

main

import {MuseaClientMain} from "Musea-Client/main";

//Während der Entwicklung muss der Pfad relativ zur Datei main.ts angegeben werden
const pathToDataFolder:string = environment === 'development' ? join(__dirname, 'pfad-zum-datenordner') : join(process.resourcesPath, '\\data\\');
const museaClientMain:MuseaClientMain = new MuseaClientMain(pathToDataFolder);
museaClientMain.init();

preload

  • Folgenden Code in die Datei preload.ts einfügen.
  • Muss bei einem Update von Musea Client eventuell auch aktualisiert werden!
  • Falls ein Bundler für den main/preload-Kontext verwendet wird, sollte der import auch über typescriptimport {exposeMuseClientAPI} from "Musea-Client/preload" funktionieren. Bisher ist diese Option aber nicht getestet.
//--- START FOR MUSEA-CLIENT ---
contextBridge.exposeInMainWorld("museaClientBackendFiles", {
    saveFile: (path: string, data: Uint8Array) => ipcRenderer.invoke('museaClient:saveFile', path, data),
    saveFileByPath: async (path: string, fileInstance: File) => {
        const pathToLoad: string = webUtils.getPathForFile(fileInstance);
        await ipcRenderer.invoke('museaClient:saveFileByPath', path, pathToLoad)
    },
    deleteFile: (path: string) => ipcRenderer.invoke('museaClient:deleteFile', path),
    loadFile: (path: string) => ipcRenderer.invoke('museaClient:loadFile', path),
    fileExists: (path: string) => ipcRenderer.invoke('museaClient:fileExists', path),
    getAllFileNamesInFolder: (path: string) => ipcRenderer.invoke('museaClient:getAllFileNamesInFolder', path)
});

contextBridge.exposeInMainWorld("museaClientBackendNetwork", {
    ping: (ip: string) => ipcRenderer.invoke('backendNetworkService:ping', ip)
});
//--- END FOR MUSEA-CLIENT ---

renderer

import {MuseaClient} from "Musea-Client/renderer";

//pathToDataFolder ist ein string, siehe Variable pathToDataFolder oben im main Kontext
const museaClient = new MuseaClient(pathToDataFolder);

API Dokumentation

Die vollständige API-Dokumentation befindet sich direkt im Code als JSDoc/TSDoc-Kommentare.

Das aktuelle Klassen-Diagramm befindet sich hier.

Lizenz

Dieses Projekt steht unter der GNU General Public License v3.0.

Das bedeutet: Der Code darf genutzt, verändert und weitergegeben werden, aber abgeleitete Werke müssen ebenfalls unter GPL-3.0 veröffentlicht werden.