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nodejs-audio-visualizer

v4.2.4

Published

Audio visualizer generator for Node.js with simple configuration. Supports PNG, JPG for images, MP4/MOV/AVI/MKV for background videos, and MP3, WAV for audio.

Readme

nodejs-audio-visualizer

Audio visualizer generator for Node.js with simple configuration.
Supports PNG, JPG for images, MP4/MOV/AVI/MKV for background videos, and MP3, WAV for audio.

Example

const renderAudioVisualizer = require('nodejs-audio-visualizer').renderAudioVisualizer;
const config = {
  image: { // Optional.
    path: 'media/background.png' // Supports PNG and JPG images. Use either 'image' or 'video', not both.
  },
  // OR use a video as background (optional):
  // video: {
  //   path: 'media/background.mp4', // Supports MP4, MOV, AVI, MKV. Loops automatically if shorter than audio.
  //   autoEdit: true, // Optional. Detects scene cuts and advances between them on each beat so the background edits with the music; omit or false for one continuous play-through from the start.
  // },
  audio: {
    path: 'media/audio.wav', // Supports MP3 and WAV audio
    autoHighlight: true,
    autoHighlightCount: 3, // Optional. With autoHighlight: how many non-overlapping 15s windows with the highest summed spectral energy to aim for (default 1; must be a whole number ≥ 1). You may get fewer videos if the track is too short or does not have that many valid windows. More than one window produces separate videos next to outVideo.path (e.g. out-1.mp4, out-2.mp4).
  },
  outVideo: {
    path: 'media/out.mp4',
    fps: 25, // Default value: 30
    resolution: { width: 1920, height: 1080 }, // Optional. Output frame size in pixels. Omit to keep the background image or video at its native resolution; when set, video frames are scaled to this size and images are resized (center-cropped first if landscape/portrait does not match the target aspect).
    spectrum: { // Audio spectrum configuration (linear bar visualizer). Optional. If neither 'spectrum' nor 'polar' is specified, 'polar' is used by default.
      width: '30%', // 30% of background image width. Default value: 33%. Also you can use absolute values. For example, value 300 for 300 pixels width.
      height: '15%', // 15% of background image height. Default value: 160. Also you can use absolute values. For example, value 300 for 300 pixels height.
      x: 'center', // Available values: 'left', 'center', right'. Also you can use absolute number values. For example, value 300 for 300 pixels x.
      y: 'bottom', // Available values: 'top', 'middle', bottom'. Also you can use absolute number values. For example, value 300 for 300 pixels y.
      rotation: 'mirror', // Available values: 'up', 'down', 'mirror'. Default value: 'mirror'.
      effect: 'volume', // Available values: 'volume', 'smooth', undefined. Default value: undefined.
      color: '#cccc99', // Default value: inverted color of background image
      opacity: '70%' // Default value: '80%'.
    },
    polar: { // Polar/circular audio spectrum configuration (DEFAULT). Optional. Use either 'spectrum' or 'polar', not both.
      x: 'center', // Available values: 'left', 'center', 'right'. Also you can use absolute number values. Default value: 'center'.
      y: 'middle', // Available values: 'top', 'middle', 'bottom'. Also you can use absolute number values. Default value: 'middle'.
      innerRadius: 100, // Inner radius of the circular spectrum in pixels. Default value: 100.
      maxBarLength: 160, // Maximum bar length in pixels. Default value: 160.
      barWidth: 15, // Width of each bar in pixels. Default value: 15.
      effect: 'volume', // Available values: 'volume', 'smooth', undefined. Default value: undefined.
      color: '#cccc99', // Default value: inverted color of background image
      opacity: '70%' // Default value: '80%'.
    }
  },
  tweaks: { // Optional
    ffmpeg_cfr: '30', // Default value: 23
    ffmpeg_preset: 'ultrafast', // Default value: medium
    frame_processing_delay: 1000 // Delay between processing frames in milliseconds
  }
};

const onProgress = (progressPercent: number) => { // not necessary callback
  console.log(`progress: ${progressPercent} %`);
};

const shouldStop = () => { // not necessary callback
  return false;
};

renderAudioVisualizer(config, onProgress, shouldStop)
  .then(({ exitCode, outputVideoFiles }) => {
    console.log(`exited with code: ${exitCode}`);
    console.log(`written:`, outputVideoFiles);
  });

Output preview

frame of output video