nucleus3d
v1.0.0
Published
A 3d framework for web devs. Powered by Babylon.JS. TypeScript first. Entity-Component architecture.
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Read the Nucleus3D wiki to go learn more in depth about the framework!
The Basics
Entities are things in the 3D world. They're merely placeholders for components.
Components are modular chunks of data that can add appearance, behaviors and/or functionality to an entity.
Systems provide global scope, services, and management to classes of components.
