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oceanic.js-interactions

v0.0.12

Published

An interaction command handler for Oceanic.js

Downloads

7

Readme

Oceanic.js Interactions

IMPORTANT: This is a work in progress. It is NOT ready for production use.

Interactions made simple for Oceanic.js.

Installation

npm install oceanic.js-interactions

Usage

Coming soon, this will be here when the rest of the library is completed.

License

MIT

TODO

  • [x] Slash commands.
    • [x] Slash command interaction handling.
    • [x] Command arguments.
    • [x] Subcommands.
    • [x] Subcommand groups.
    • [x] Command permissions.
    • [ ] Guild scoped commands. (Commands that are only available in a specific guild.)
    • [ ] Unregistering commands.
      • [ ] Automatically unregister unused commands. (This won't be default behavior, but it will be an option.)
  • [ ] User commands. (Right clicking a user and selecting a command from the apps menu.)
  • [ ] Message commands. (Right clicking a message and selecting a command from the apps menu.)
  • [x] Message components.
    • [x] Message component interaction handling.
    • [x] One-shot message components.
    • [ ] Persistent message components.
    • [x] Action Rows.
    • [x] Buttons. (Both buttons that trigger interactions and buttons that redirect to a URL.)
    • [x] Select Menus. (Implemented, but not tested.)
  • [ ] Autocomplete interactions.
  • [ ] Modals.
    • [ ] Text Inputs (for modals).
  • [ ] Shims for interactions we handle. (to make it easier for the end user using our library)
    • [x] Command interactions.
    • [ ] Message component interactions.
    • [ ] Autocomplete interactions.
    • [x] Initial response message.
  • [ ] Include examples.
  • [ ] Documentation.
  • [ ] Tests.

Contributing

Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.