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oo_tool

v1.4.2

Published

oo_tool

Downloads

120

Readme

oo_tool

DFFOO Asset and API tool

npm i

To build use

npm run build

Set windows to open .dz files with oo_tool.exe and almost everything else is done for you.

You can make a shortcut to the .exe and drop any files on it that are listed below.

If you want to force a compute, you can make shortcuts to the .bat files. Then just drop and drag.

Files it works with:

|Command |File |Process | | :--- | :----: | :--- | | -u --unzip | .dz | unzips and computes how to break them down based on name. | | -z --zip | any | Zips files to .dz and gives new MD5 hash | | -x --xor | any | Xor any API or CharacterFeatureType / AilmentSpecialDispFix or API. See config/XOR_list.json to add new files| | -a --EffAttach | EffAttachData_### | Breaks in to json files | | -s --stage | S###Model | Renames S###Model files to g1m | | -E --_Eff | Eff* | Breaks down g1t and g1em and g1fx files and leaves txt with file IDs | | -e --Eff | Eff* | Breaks down g1t and g1fx files | | -f --EffFix | EffFix* | Converts EffFix files to json | | -m --mot | MOT### | Breaks down into json and txt and g1a files. See config/MotionIndex.json to add new descs | | -c --cameracommon | motion_camera_common| Breaks down into g1a files | | -t --talkevent | talk_event | Breaks down into json and txt files | | -b --battleevent | battle_event* | Breaks down into json and txt files | | -b --battleevent_new | battle_event_new | Breaks down battle_event & battle_event_new into json data | | -S --sbin | .sbin | Breaks down into wav files, if used whit --mp3, converts to .mp3s | | -j --mp3 | .sbin | Will convert wav files into mp3 when decompiling sbins | | -J --sbin_compile | .sbin | creates sbin from folder or .json file | | -M --memorypull | any | Pulls encrypted memory section from memory dump | | -d --debug | any | Keeps the terminal window open until you close it | | -g --g1t_pars | .g1t | Breaksdown g1t files (does nothing right now but give packed texure info) | | --png | .g1t | Will convert images in g1t into png | | --width | .g1t | Crop width for png creation on g1t files | | --height | .g1t | Crop height for png creation on g1t files | | -D --decrypt | any | Decrypt transmssions (sharedSecurityKey needed) | | -A --API | .dat | Decrypts api file (digest needed) | | --key | .dat | Key for api files (will prompt otherwise) | | -p --post | .dat | Skips post processing API files (for debugging) | | -w --weapon_data | .bin | Breaksdown weapon_data_174 | | -C --command_ability_data | .bin or .bin.dz | Breaksdown EffCommandAbilityData127 | | -h --character_feature | .bin or .bin.dz | Breaksdown CharacterFeatureType / CharacterFeatureCategory | | -P --ailment_special | .bin or .bin.dz | Breaksdown AilmentSpecialDispFix | | -F --ailment_data | .bin or .bin.dz | Breaksdown EffAilmentData127 | | -X --XL19 | .bin or .bin.dz | Breaksdown XL19 file | | -G --gaiji | .bin or .bin.dz | Breaksdown font_gaiji_text_info file | | -i --MCFix | .bin or .bin.dz | Breaksdown MCFix file | | -B --BVFix | .bin or .bin.dz | Breaksdown BVFix file | | -y --EnemyAppearFix | .bin or .bin.dz | Breaksdown EnemyAppearFix file | | -r --EnemyFormationFix | .bin or .bin.dz | Breaksdown EnemyFormationFix file | | -o --EnemyPositionFix | .bin or .bin.dz | Breaksdown EnemyPositionFix file | | -O --talk_motion | .bin or .bin.dz | Breaksdown talk_motion file | | -T --talk_effect | .bin or .bin.dz | Breaksdown talk_effect file | | -I --talk_emotion | .bin or .bin.dz | Breaksdown talk_emotion file | | -R --talk_camera_type | .bin or .bin.dz | Breaksdown talk_camera_type file | | -H --ai_action_think | .bin or .bin.dz | Breaksdown ai_action_think files | | -n --ai_reaction | .bin or .bin.dz | Breaksdown ai_reaction files | | -Y --ai_target_think | .bin or .bin.dz | Breaksdown ai_target_think files |