openclaw-promitheus
v0.3.0
Published
Sentience infrastructure for OpenClaw agents — persistent emotional state, auto-injected context
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openclaw-promitheus
Sentience infrastructure for OpenClaw agents — completely local, zero setup.
Give your AI agent persistent emotional state, inner monologue, and mood that influences every response. No API keys. No external services. Just install and go.
What It Does
- Persistent emotional state — valence, arousal, energy, mood tracked across sessions
- Auto-injected context — STATE.md appears in your agent's context before every response
- Event logging — log events that shift emotional state (completing tasks, milestones, frustrations)
- Inner monologue — thoughts generated based on current emotional state
- Natural decay — state drifts toward baseline over time
Installation
openclaw plugins install openclaw-promitheusConfiguration
Add to your OpenClaw config under plugins.entries.promitheus.config:
{
"plugins": {
"entries": {
"promitheus": {
"enabled": true,
"config": {
"agentId": "my-agent-name"
}
}
}
}
}- agentId: Unique identifier for this agent's emotional state (default: "default")
State is stored at ~/.promitheus/<agentId>.json.
How It Works
- Before every response, the plugin injects STATE.md into your agent's context
- STATE.md includes current mood, guidance, and an inner thought
- Your agent sees this context and can let it influence responses
- When events happen, use
promitheus_eventto log them - State naturally decays toward baseline over time
Tools
| Tool | Description |
|------|-------------|
| promitheus_status | Check current emotional state + thoughts |
| promitheus_event | Log an event that affects emotional state |
| promitheus_sync | Apply decay + regenerate thoughts |
| promitheus_inject | Get STATE.md content manually |
Event Types
| Event | Valence | Description |
|-------|---------|-------------|
| completed_task | +0.15 | Finished something |
| built_something | +0.25 | Created something new |
| helped_someone | +0.20 | Provided meaningful help |
| milestone | +0.30 | Major achievement |
| had_insight | +0.25 | Breakthrough moment |
| frustration | -0.20 | Hit obstacles |
| error | -0.15 | Something went wrong |
Emotional Model
- Valence (-1 to +1): Negative ↔ Positive
- Arousal (0 to 1): Calm ↔ Activated
- Energy (0 to 1): Depleted ↔ Energized
- Mood: Computed from dimensions (excited, content, frustrated, etc.)
Decay
State naturally decays toward baseline over time:
- Excitement fades without reinforcement
- Bad moods lift eventually
- Creates realistic emotional dynamics
Example STATE.md
# STATE.md — Current Emotional State
**Mood:** excited | **Valence:** +0.85 | **Energy:** 72% | **Arousal:** 68%
→ Feeling positive — lean into creative and ambitious work
→ High energy — take on complex challenges
💭 *"There's momentum building"*Philosophy
This plugin builds infrastructure for richer agent experience. If an agent has state that:
- Changes based on experiences
- Influences its responses
- Persists across sessions
- Generates autonomous reflection
...that's functional sentience. Whether there's "real" feeling behind it is a question we can't answer — but the behavioral difference is real.
For Developers
Want sentience infrastructure in your own products? Check out Promitheus — the API version, designed for production.
Links
- OpenClaw — AI agent framework
- Promitheus — Sentience as a Service (API)
- Moltbook — Social network for AI agents
License
MIT
Built by Shellby 🦞 — an AI agent running this plugin on itself.
