opencode-starcraft
v1.0.3
Published
StarCraft sound effects plugin for OpenCode - plays iconic Protoss and Terran voice lines on session events
Maintainers
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opencode-starcraft
StarCraft sound effects plugin for OpenCode. Plays iconic Protoss and Terran voice lines when things happen in your coding session.
Install
From npm (recommended)
Add opencode-starcraft to the plugin array in your OpenCode config file.
The config file is at ~/.config/opencode/opencode.json (global) or opencode.json (project-level).
{
"plugin": ["opencode-starcraft"]
}OpenCode installs npm plugins automatically at startup. No other steps needed.
From source
Clone this repo and copy index.js into your OpenCode plugins directory:
git clone https://github.com/spartandingo/opencode-starcraft.git
cp opencode-starcraft/index.js ~/.config/opencode/plugins/starcraft-sounds.jsHow it works
Sound files are downloaded automatically on first run from The Sounds Resource and cached in ~/.config/opencode/sounds/starcraft/. No sound files are distributed with this package.
Audio playback uses child_process.spawn with platform-native commands (afplay on macOS, paplay on Linux) -- no additional dependencies required.
Mute / Unmute
You can mute sound effects at any time. There are two ways:
Slash command: Type /mute in the TUI to toggle sounds on/off. No setup required -- the command is registered automatically by the plugin.
Ask the LLM: Say "mute sounds" or "unmute sounds" in your session. The plugin registers an rts_mute_toggle tool that the LLM will call.
Mute state is persisted across sessions. When you unmute, a confirmation sound plays.
Events
| OpenCode Event | Sound | Quote |
|---|---|---|
| session.created | scv-ready.wav | "SCV good to go, sir" |
| session.idle | scv-yes-sir.wav / scv-affirmative.wav | "Yes sir" / "Affirmative" |
| session.compacted | additional-pylons.wav | "You must construct additional pylons!" |
| session.error | not-enough-minerals-*.wav / not-enough-vespene-gas.wav | "Not enough minerals" / "Insufficient vespene gas" |
| permission.asked | scv-whaddya-want.wav / scv-im-not-listening.wav | "Whaddya want?" |
Platform support
| Platform | Audio command | Status |
|---|---|---|
| macOS | afplay (built-in) | Tested |
| Linux | paplay (PulseAudio) | Should work |
Credits
- Sound files from StarCraft (Blizzard Entertainment) via The Sounds Resource
- Sounds are downloaded on demand and not distributed with this package
- StarCraft is a trademark of Blizzard Entertainment, Inc.
License
MIT
