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opencode-starcraft

v1.0.3

Published

StarCraft sound effects plugin for OpenCode - plays iconic Protoss and Terran voice lines on session events

Readme

opencode-starcraft

StarCraft sound effects plugin for OpenCode. Plays iconic Protoss and Terran voice lines when things happen in your coding session.

Install

From npm (recommended)

Add opencode-starcraft to the plugin array in your OpenCode config file.

The config file is at ~/.config/opencode/opencode.json (global) or opencode.json (project-level).

{
  "plugin": ["opencode-starcraft"]
}

OpenCode installs npm plugins automatically at startup. No other steps needed.

From source

Clone this repo and copy index.js into your OpenCode plugins directory:

git clone https://github.com/spartandingo/opencode-starcraft.git
cp opencode-starcraft/index.js ~/.config/opencode/plugins/starcraft-sounds.js

How it works

Sound files are downloaded automatically on first run from The Sounds Resource and cached in ~/.config/opencode/sounds/starcraft/. No sound files are distributed with this package.

Audio playback uses child_process.spawn with platform-native commands (afplay on macOS, paplay on Linux) -- no additional dependencies required.

Mute / Unmute

You can mute sound effects at any time. There are two ways:

Slash command: Type /mute in the TUI to toggle sounds on/off. No setup required -- the command is registered automatically by the plugin.

Ask the LLM: Say "mute sounds" or "unmute sounds" in your session. The plugin registers an rts_mute_toggle tool that the LLM will call.

Mute state is persisted across sessions. When you unmute, a confirmation sound plays.

Events

| OpenCode Event | Sound | Quote | |---|---|---| | session.created | scv-ready.wav | "SCV good to go, sir" | | session.idle | scv-yes-sir.wav / scv-affirmative.wav | "Yes sir" / "Affirmative" | | session.compacted | additional-pylons.wav | "You must construct additional pylons!" | | session.error | not-enough-minerals-*.wav / not-enough-vespene-gas.wav | "Not enough minerals" / "Insufficient vespene gas" | | permission.asked | scv-whaddya-want.wav / scv-im-not-listening.wav | "Whaddya want?" |

Platform support

| Platform | Audio command | Status | |---|---|---| | macOS | afplay (built-in) | Tested | | Linux | paplay (PulseAudio) | Should work |

Credits

  • Sound files from StarCraft (Blizzard Entertainment) via The Sounds Resource
  • Sounds are downloaded on demand and not distributed with this package
  • StarCraft is a trademark of Blizzard Entertainment, Inc.

License

MIT