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opencommand-plugin

v0.0.5

Published

OpenCommand - CommandCode API Plugin for OpenCode

Readme

OpenCommand Plugin

OpenCode plugin for CommandCode. It starts the local OpenCommand proxy, stores CommandCode auth locally, registers the opencommand provider, and loads the right model list for the active CommandCode plan.

Features

  • Starts/stops the Go proxy automatically.
  • Uses a dynamic local port and exposes http://localhost:<port>/v1 to OpenCode.
  • Stores the CommandCode API token locally in ~/.opencommand/opencommand-secrets.json.
  • Supports COMMAND_CODE_TOKEN and COMMANDCODE_API_KEY environment overrides.
  • Attempts local browser cookie discovery for CommandCode Studio usage scraping.
  • Registers OpenCode provider opencommand using @ai-sdk/openai-compatible.
  • Detects the active CommandCode plan and registers the matching OpenCode model list.

Auth

Primary token key:

{
  "opencommand.command_code_token": "user_xxx..."
}

Do not put this token in synced opencode.jsonc.

Models in v0.0.4

The proxy detects the active CommandCode subscription through /alpha/billing/subscriptions and filters models:

  • Go: open-source models only.
  • Pro: open-source + premium, excluding Opus.
  • Max / Ultra / Teams Pro: open-source + premium including Opus.

If detection fails, the plugin falls back to the local proxy model endpoint and then to the Go/open-source model list.

Build

npm ci
npm run build

Test

npm test -- --runInBand

v0.0.5 OpenCode loading fix

[email protected] publishes an explicit ESM wrapper at bin/opencode-plugin.js and should be pinned in opencode.jsonc as [email protected] (or newer). This avoids stale @latest cache entries and ensures OpenCode sees the plugin default export as a function.