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openseadragon-konva-layer

v1.0.0

Published

A TypeScript/ESM plugin that overlays Konva.js on top of OpenSeadragon, enabling smooth, zoom- and pan-synced vector drawing and annotation in image pixel coordinates.

Readme

openseadragon-konva-layer

npm version License: MIT Build Status Downloads

A TypeScript/ESM plugin that overlays Konva.js on top of OpenSeadragon, enabling smooth, zoom- and pan-synced vector drawing and annotation in image-pixel coordinates.


Features

  • Overlay a Konva canvas on top of an OpenSeadragon viewer
  • Keeps vector graphics/annotations in sync with zoom and pan
  • Works in image pixel coordinates (not screen pixels)
  • Written in TypeScript & distributed as an ESM package

Installation

npm install openseadragon-konva-layer

You’ll also need OpenSeadragon and Konva:

npm install openseadragon konva

Quick Start

import OpenSeadragon from "openseadragon";
import { createOSDKonvaLayer, KonvaLayer } from "openseadragon-konva-layer";
import Konva from "konva"; // use build output

const viewer = OpenSeadragon({
  id: "osd-viewer",
  prefixUrl: "https://openseadragon.github.io/openseadragon/images/",
  tileSources: "https://openseadragon.github.io/example-images/duomo/duomo.dzi",
});

viewer.addHandler("open", () => {
  const overlay: KonvaLayer = createOSDKonvaLayer(viewer, {}, "1");
  const layer = overlay.getLayer();

  const circle = new Konva.Circle({
    x: 5000,
    y: 5000,
    radius: 150,
    fill: "rgba(255,0,0,0.6)",
    stroke: "black",
    strokeWidth: 3,
  });

  const rect = new Konva.Rect({
    x: 7000,
    y: 3000,
    width: 1200,
    height: 800,
    fill: "rgba(0,0,255,0.4)",
    stroke: "black",
    strokeWidth: 2,
  });

  layer.add(circle);
  layer.add(rect);
  layer.draw();
});

API

createOSDKonvaLayer(viewer, options?, id?)

Creates and attaches a Konva overlay to an OpenSeadragon viewer.

Returns a KonvaLayer instance.

KonvaLayer

Wrapper around a Konva Layer that stays synced with the OSD viewport.

| Method | Description | | ------------ | -------------------------------------------- | | getLayer() | Returns the underlying Konva Layer | | destroy() | Removes the overlay from the viewer | | resize() | Resizes the Konva stage to match viewer size |


Development

git clone https://github.com/rssaini01/openseadragon-konva-layer.git
cd openseadragon-konva-layer
npm install
npm run build

Contributing

Contributions are welcome! Please open an issue or submit a PR if you’d like to add features, fix bugs, or improve documentation.


License

MIT