npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

p5.tween

v1.2.0

Published

A simple library to use tweens in p5.js

Downloads

177

Readme

p5.tween

GitHub license GitHub release Package size npm

With p5.tween you can create easily animations as tween in a few keyframes

logo

🚀 Usage

  1. Add p5.tween.min.js to your sketch after p5.js
<script src="p5.min.js"></script>
<script src="https://unpkg.com/p5.tween/dist/p5.tween.min.js"></script>
  1. Add a tween to your sketch
// Adding motions to the TweenManager
p5.tween.manager
    // First add a new Tween to the manager for the effected object
    .addTween(object, 'tween1')
    // First motion: change the width (means object.width) to 12 in 100ms
    .addMotion('width', 12, 100, 'easeInOutQuint')
    // Second motion: Change x and y to mouse position in 500ms at the same time
    .addMotions([
                { key: 'x', target: mouseX },
                { key: 'y', target: mouseY }
            ], 500, 'easeInOutQuint')
    // Start the tween
    .start()

👩‍🔬 Examples

All examples are saved in the p5.tween collection: https://editor.p5js.org/Milchreis/collections/oHxcCR17k

Create a tween with step by step motions

p5.tween.manager.addTween(myShape)
    .addMotion('x', 10, 1000)
    .addMotion('y', 10, 1000)
    .addMotion('x', width - 10, 1000)
    .addMotion('y', height - 10, 1000)
    .addMotion('x', 200, 500)
    .addMotion('y', 200, 500)
    .startLoop()

Create a tween with simultanious motions

  p5.tween.manager.addTween(myShape)
    .addMotions([
        { key: 'x', target: 10 },
        { key: 'y', target: 10 },
      ], 1000)
    .addMotions([
        { key: 'x', target: width - 10 },
        { key: 'y', target: height - 10 },
      ], 1000)
    .addMotions([
        { key: 'x', target: 200 },
        { key: 'y', target: 200 },
      ], 500)
    .startLoop()

Using an event on loop

    p5.tween.manager.addTween(myShape, 'tween1')
      .onLoop((tween) => myShape.c = random(0, 255))
      .addMotions([
        { key: 'y', target: height },
        { key: 'w', target: 30 },
        { key: 'h', target: 80 },
      ], 600, 'easeInQuad')
      // ...
    .startLoop()

📖 API

Most used methods

// Add tween to manager and return the instance
let tween = p5.tween.manager.addTween(yourObject, 'name for your tween')

// Returns your previous added tween by name
let tween = p5.tween.manager.getTween('name for your tween')

// Adds a motion for the 'key' of 'yourObject' (means yourObject.key) 
// to the target value in the given time milli seconds
tween.addMotion('key', targetValue, timeInMillis)

// Adds multiple motions to the tween, 
// which will be played in the same time
tween.addMotions([{ key, target }], timeInMillis)

// Removes all motions from tween
tween.resetMotions()

// Starts the tween as loop (will repeat with first motion when the last ends)
tween.startLoop()

// Starts the tween and plays all motions one time
tween.startTween()

// Events
tween.onLoop((thisTween) => console.log(thisTween))
tween.onEnd((thisTween) => console.log(thisTween))

Easing functions

You can use different easing functions for your tween to change the acceleration:

tween.addMotion('width', 12, 100, 'easeOutQuad')
  • linear: no easing, no acceleration
  • easeInQuad: accelerating from zero velocity
  • easeOutQuad: decelerating to zero velocity
  • easeInOutQuad: acceleration until halfway, then deceleration
  • easeInCubic: accelerating from zero velocity
  • easeOutCubic: decelerating to zero velocity
  • easeInOutCubic: acceleration until halfway, then deceleration
  • easeInQuart: accelerating from zero velocity
  • easeOutQuart: decelerating to zero velocity
  • easeInOutQuart: acceleration until halfway, then deceleration
  • easeInQuint: accelerating from zero velocity
  • easeOutQuint: decelerating to zero velocity
  • easeInOutQuint: acceleration until halfway, then deceleration
  • easeInElastic: elastic bounce effect at the beginning
  • easeOutElastic: elastic bounce effect at the end
  • easeInOutElastic: elastic bounce effect at the beginning and end
  • easeInSin: accelerating sinus
  • easeOutSin: decelerating sinus
  • easeInOutSin: acceleration until halfway, then deceleration

🍻 Contributing

If there's a missing feature you'd like to see on p5.tween, feel free to write it and submit a pull request. Something broke? Please try to fix it! Also feel free to submit issues, bug reports and requests for future features.

📜 Licensing

The p5.tween library is licensed under the MIT License. You can find a copy of the MIT License on this repository.