npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

particles.ts

v0.0.1

Published

A highly configurble javascript library for creating interactive particles in the browser

Downloads

43

Readme

Particles

Port of Vincent Garreau' particles.js which was originally a port of Vincent Garreau' particles.js, written in Typescript with added features.

Instalation

$ npm install particles.ts

Or just download the minified script and add it in your HTML:

<script src="particles.min.js"></script>

Usage

The particle class takes 2 optional arguments: id is the element string, and config which is an object with the settings.

particles = new Particles('id', {/*configuration object*/}).start();

You can set only the values you want to change in the configuration object. For example the example below will only change the particles color and use the default settings for everything else.

particles = new Particles('id', {
  particles: {
    color: {
      value: '#FF0000'
    }
  }
})

particles.start()

Configuration

The default config object looks something like this

settings = {
  particles: {
    number: {
      value: 100,
      density: {
        enable: true,
        value_area: 800
      }
    },
    color: {
      value: '#ffffff'
    },
    shape: {
      type: 'circle',
      stroke: {
        width: 0,
        color: '#FFFFFF'
      },
      polygon: {
        nb_sides: 5
      },
      character: {
        value: 'P',
        font: 'arial',
        style: 'normal',
        weight: 'normal',
      },
      image: {
        src: '',
        width: 100,
        height: 100
      }
    },
    opacity: {
      value: 1,
      random: false,
      anim: {
        enable: false,
        speed: 2,
        opacity_min: 0,
        sync: false
      }
    },
    size: {
      value: 10,
      random: false,
      anim: {
        enable: false,
        speed: 20,
        size_min: 0,
        sync: false
      }
    },
    line_linked: {
      enable: true,
      distance: 100,
      color: '#FFFFFF',
      opacity: 1,
      width: 1
    },
    move: {
      enable: true,
      speed: 6,
      direction: 'none',
      random: false,
      straight: false,
      out_mode: 'out',
      bounce: false,
      parallax: false,
      attract: {
        enable: false,
        rotateX: 3000,
        rotateY: 3000
      }
    }
  },
  interactivity: {
    detect_on: 'canvas',
    events: {
      onhover: {
        enable: true,
        mode: 'grab'
      },
      onclick: {
        enable: true,
        mode: 'push'
      },
      resize: true
    },
    modes: {
      grab: {
        distance: 100,
        line_linked: {
          opacity: 1
        },
        outer_shape: {
          enable: false,
          type: 'inherit',
          size: 20,
          stroke: {
            width: 'inherit',
            color: 'inherit'
          },
        }
      },
      bubble: {
        distance: 100,
        size: 40,
        duration: 0.4,
        opacity: 8,
        speed: 3
      },
      repulse: {
        distance: 200,
        strength: 100,
        duration: 0.4
      },
      push: {
        particles_nb: 4
      },
      remove: {
        particles_nb: 2
      }
    }
  },
  retina_detect: false
};

key | type | default | notes ----|---------|------|------ particles.number.value | number | 100 particles.number.density.enable | boolean | true particles.number.density.value_area | number | 800 particles.color.value | string: Hex or "random" string[]: Hex | #FFFFFF | Examples: "#b61924" ["#b61924", "#333333", "999999"] "random" particles.shape.type | string string[] | "circle" | Possible values: "circle" "edge" "square" "triangle" "polygon" "star" "character" "char" "image" particles.shape.stroke.width | number | 0 particles.shape.stroke.color | string | "#FF0000" particles.shape.polygon.nb_slides | number | 5 particles.shape.character.value | string string[] | "P" particles.shape.character.font | string | "arial" particles.shape.character.style | string | "normal" | Possible values are the same as in the CSS font-style property particles.shape.character.weight | string | "normal" | Possible values are the same as in the CSS font-weight property particles.shape.image.src |string | "particle.png" particles.shape.image.width | number | 100 particles.shape.image.height | number | 100 particles.opacity.value | number | 1 | 0 to 1 particles.opacity.random | boolean | false particles.opacity.anim.enable | boolean | false particles.opacity.anim.speed | number | 2 particles.opacity.anim.opacity_min | number | 0 | 0 to 1 particles.opacity.anim.sync | boolean | false particles.size.value | number | 10 particles.size.random | boolean | false particles.size.anim.enable | boolean | false particles.size.anim.speed | number | 20 particles.size.anim.size_min | number | 0 particles.size.anim.sync | boolean | false particles.line_linked.enable | boolean | true particles.line_linked.distance | number | 100 particles.line_linked.color | string | #FFFFFF particles.line_linked.opacity | number | 1 | 0 to 1 particles.line_linked.width | number | 1 particles.move.enable | boolean | true particles.move.speed | number | 6 particles.move.direction | string | "none" | Possible values: "none" "top" "top-right" "right" "bottom-right" "bottom" "bottom-left" "left" "top-left" particles.move.random | boolean |false particles.move.straight | boolean | false particles.move.out_mode | string | "out" | Possible values: "out" "bounce" particles.move.parallax | boolean | false particles.move.bounce | boolean | false | Bounce between particles particles.move.attract.enable | boolean |false particles.move.attract.rotateX | number | 3000 particles.move.attract.rotateY | number | 3000 interactivity.detect_on | string | "canvas" | Possible values: "canvas" "window" interactivity.events.onhover.enable | boolean | true interactivity.events.onhover.mode | string string[] | "grab" | Possible values: "grab" "bubble" "repulse" interactivity.events.onclick.enable | boolean | true interactivity.events.onclick.mode | string string[] | "push" | Possible values: "push" "remove" "bubble" "repulse" interactivity.events.resize | boolean | true interactivity.events.modes.grab.distance | number | 100 interactivity.events.modes.grab.line_linked.opacity | number | 0.75 | 0 to 1 interactivity.events.modes.grab.outer_shape.enable | boolean | false interactivity.events.modes.grab.outer_shape.type | string | "inherit" | "inherit" will use particles.line_linked values Possible values: "inherit" "circle" "edge" "square" "triangle" "polygon" "star" "character" "char" interactivity.events.modes.grab.outer_shape.size | number | 20 | Added to the particles' size interactivity.events.modes.grab.outer_shape.stroke.width | string number | "inherit" | "inherit" will use particles.line_linked values interactivity.events.modes.grab.outer_shape.stroke.color | string | "inherit" | "inherit" will use particles.line_linked values interactivity.events.modes.bubble.distance | number | 100 interactivity.events.modes.bubble.size | number | 40 interactivity.events.modes.bubble.duration | number | 0.4 | in seconds interactivity.events.modes.repulse.strength | number | 100 interactivity.events.modes.repulse.distance | number | 200 interactivity.events.modes.repulse.duration | number | 0.4 | in seconds interactivity.events.modes.push.particles_nb | number | 4 interactivity.events.modes.push.particles_nb | number | 2 retina_detect | boolean | false