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pex-gl

v3.0.1

Published

Create a RenderingContext (2d, webgl, webgl2, webgpu) for use in PEX.

Downloads

92

Readme

pex-gl

npm version stability-stable npm minzipped size dependencies types Conventional Commits styled with prettier linted with eslint license

Create a RenderingContext (2d, webgl, webgl2, bitmaprenderer, webgpu) for use in PEX.

Installation

npm install pex-gl

Usage

import createRenderingContext, { FALLBACKS } from "pex-gl";

// Creates a webgl context filling the window
const context = createRenderingContext();

// Creates a webgl context from an existing canvas and keeps its size
const context = createRenderingContext({ canvas });

// Creates a webgl context on a new canvas with given width and height
const context = createRenderingContext({ width, height });

// Creates a new canvas of type "webgpu"
const context = createRenderingContext({ type: "webgpu" });

// Creates a new canvas of type "webgl" or fallback to experimental-webgl in case it fails
const context = createRenderingContext({ type: "webgl" });

// Disable fallbacks for "webgl2"
FALLBACKS.webgl2 = [];
// Creates a new canvas of type "webgl2" and return null in case it fails
const context = createRenderingContext({ type: "webgl2" });

API

Constants

Functions

Typedefs

FALLBACKS

Context fallbacks map

Kind: global constant

createRenderingContext([opts]) ⇒ RenderingContext

Creates a rendering context.

Kind: global function

| Param | Type | Default | | ------ | -------------------------------- | --------------- | | [opts] | Options | {} |

Options : object

Options for context creation. All optional.

Kind: global typedef Properties

| Name | Type | Default | Description | | ---------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------ | ---------------------------------------------- | | [width] | number | window.innerWidth | Request an initial canvas width. | | [height] | number | window.innerHeight | Request an initial canvas height. | | [pixelRatio] | boolean | 1 | Multiply canvas dimensions with a given ratio. | | [fullscreen] | boolean | !opts.width && !opts.height | Make the canvas fullscreen. | | [type] | "2d" | "bitmaprenderer" | "webgl" | "webgl2" | "webgpu" | "webgl" | A "contextType" for getContext. | | [element] | HTMLElement | document.body | Element to append the canvas to. | | [...contextAttributes] | CanvasRenderingContext2DSettings | WebGLContextAttributes | {} | Attributes to be passed to getContext. |

License

MIT. See license file.