npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2025 – Pkg Stats / Ryan Hefner

pezull

v1.0.6

Published

Simulate hover effect on touch devices

Downloads

19

Readme

Pezull.js

Pezull.js is a Javascript library which simulates hover effect on touch devices It works by selecting the 'active area', where the selected class is added to the elements entering it.

Demo

Installation

Install pezull.js using your favorite package manager.

Install with npm:

npm install pezull

Install with yarn:

yarn add pezull

Using with cdn

https://unpkg.com/pezull

How it works

Pezull.js sets an active area, and on scroll listens for elements with the 'pezull' class to enter it. On enter, the class 'hovering' is added to those elements, and on leave, it is removed. pezull and hovering are the default classes and can be altered by passing them on the options object.

Usage

Import the library:

var Pezull = require('pezull').default;

Initialize it:

Pezull();

Add your custom css to the active class

.hovering {  
    background: rebeccapurple;
    color: white;
}

Options

Pezull accepts an options object to alter the way it works. You can see the default options below


Pezull({
    activeAreaTop: '20vh',
    activeAreaHeight: '60vh',
    breakpoint: 767,
    activeClass: 'hovering',
    listenerClass: 'pezull',
    dev: false,
    touchOnly: false
});

activeAreaTop

default: : '20vh' Sets the offset of the active area from the top of the screen. Accepts a {number} or a {String} of css units (at the moment supports 'px', 'vw', and 'vh') When passing a number, it will be considered as pixels.

activeAreaHeight

default: : '60vh' Sets the height of the active area. Accepts a {number} or a {String} of css units (at the moment supports 'px', 'vw', and 'vh') When passing a number, it will be considered as pixels.

breakpoint

default: : 767 Sets the maximum width of the viewport for pezull to be initialized. Accepts a {number} which is considered as pixels.

activeClass

default: : 'hovering' Class which will be added to the elements that are inside the active area. Accepts a {String}.

listenerClass

default: : 'pezull' Class which needs to be added to the chosen elements, for the active class to be added to them on enter of the active area. Accepts a {String}.

dev

default: : false Visualizes the ac21tive area to make implementation easier. Accepts a {boolean}.

touchOnly

default: : true Initializes pezull only if its on a touch device.

Contributing

Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.