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pictel

v0.1.0

Published

A TypeScript framework for agent-native image compositing. Layouts, effects, blending, ML — expressed as React components, rendered by the browser, exported headlessly.

Readme

pictel

A TypeScript framework for agent-native image compositing. Layouts, effects, blending, ML — expressed as React components, rendered by the browser, exported headlessly.

The pictel ecosystem

  • pictel — framework primitives: Canvas, RasterEffect, RasterSource, Image, Viewer, Overflow, Clip
  • @pictel/effects — standard library: ~32 effects, 25 blend modes, 7 generatives
  • @pictel/ml — Transformers.js + WebGPU ML effects (segmentation, depth, upscale)
  • @pictel/cli — headless image renderer (Puppeteer + Sharp)

Install

npm i pictel @pictel/effects react react-dom
npm i -D @pictel/cli

(Add @pictel/ml for ML effects.)

Quick start

Write a composition (src/Cover.tsx):

import { Canvas, Image, staticFile } from "pictel"
import { Bloom, Duotone } from "@pictel/effects"

export default function Cover() {
  return (
    <Canvas name="cover" dimensions={{ width: 1200, height: 1200 }}>
      <Bloom threshold={0.7} radius={24}>
        <Duotone dark={[26, 0, 48]} light={[255, 214, 165]}>
          <Image src={staticFile("hero.jpg")} fit="cover" />
        </Duotone>
      </Bloom>
    </Canvas>
  )
}

Preview in a Vite app (the entry default-exports a <Viewer> wrapping your <Canvas>):

import Cover from "./Cover"
import { Viewer } from "pictel"
export default () => <Viewer><Cover /></Viewer>

Render headlessly:

npx pictel render --entry src/Cover.tsx --out cover.png --width 1200 --height 1200

Concepts

  • Canvas — compositing surface; fixed pixel dimensions
  • RasterEffect — the effect primitive: children → pixels; every effect/blend is one
  • RasterSource — leaf raster primitive; Image, generatives, and custom sources draw into it
  • Overflow / Clip — bleed control around effect output
  • Modespreview (Viewer chrome), display (bare embed), render (headless capture)

API