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pixelforge-create-mcp

v0.1.0

Published

MCP server for generating AI pixel art — create retro game sprites, avatars, and pixel art assets from text descriptions with multiple styles

Readme

pixelforge-create-mcp

MCP server for PixelForge — AI pixel art generation for game developers, retro enthusiasts, and digital artists.

Generate pixel art sprites, game assets, avatars, and scene tiles directly from your AI tools using the Model Context Protocol.

Tools

generate_pixel_art

Generate AI pixel art from a text description. Supports multiple styles (8-bit, 16-bit, 32-bit, isometric, Game Boy, NES) and subject types (characters, items, tiles, scenes, icons, portraits, enemies, vehicles).

pixel_art_style_guide

Get comprehensive pixel art style guides with technique tips, resolution recommendations, and ready-to-use prompts organized by game genre (platformer, RPG, shooter, puzzle, etc.) and focus area.

plan_sprite_sheet

Plan a complete sprite sheet for a game character or object. Returns a structured list of all sprites needed with descriptions, dimensions, and frame counts for platformer, RPG, shooter, or fighting games.

Installation

npx pixelforge-create-mcp

Claude Desktop

Add to claude_desktop_config.json:

{
  "mcpServers": {
    "pixelforge-create": {
      "command": "npx",
      "args": ["-y", "pixelforge-create-mcp"]
    }
  }
}

Examples

Generate a game character:

"Generate pixel art of a samurai fox with a katana, 16bit style, character subject"

Get style tips for your RPG:

"Show me a pixel art style guide for RPG characters"

Plan a full sprite sheet:

"Plan a sprite sheet for a robot mechanic with a wrench, platformer game"

Links

License

MIT