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polar_codec_wasm

v1.0.2

Published

Zero-dependency WebAssembly implementation of Polar Codes (FEC) for Node.js, browsers, and Deno, powered by Rust.

Readme

polar_codec_wasm

npm version License: MIT TypeScript

A high-performance, zero-dependency WebAssembly implementation of Polar Codes — a class of Forward Error Correction (FEC) codes that achieve the capacity of symmetric binary-input discrete memoryless channels.

The heavy-lifting core is written in Rust (polar_codec), compiled to WebAssembly, and embedded directly via Base64. This architectural design completely eliminates runtime garbage collection (GC) overhead during intensive decoding arrays, while bypassing the headache of asynchronous .wasm file fetching.

It works entirely synchronously out-of-the-box in Node.js, Browsers, and Deno.

Features

  • Zero Dependencies: The Wasm binary is base64-inlined. Import it and run it synchronously anywhere.
  • High Performance: Core SCL decoding operations are executed in Rust, circumventing JS engine limitations and GC pauses.
  • SCL Decoding: Successive Cancellation List decoding with a configurable list size L.
  • CRC-Aided: 80+ built-in CRC algorithms (CRC-8 through CRC-82) + full support for user-defined polynomials.
  • Frozen Bits Generation: Out-of-the-box support for 5G NR, Reed-Muller, and Gaussian Approximation (GA) construction methods.
  • Bit & Byte APIs: Effortlessly encode/decode raw byte arrays (Uint8Array) or specific 0/1 bit arrays.

Install

Package Managers

npm install polar_codec_wasm
# or
pnpm add polar_codec_wasm

Via CDN (Direct Browser Usage)

For native browser environments without bundlers, you can include the IIFE bundle directly via jsDelivr or unpkg. The package will automatically expose a global PolarCodec constructor on the window object.

<script src="https://cdn.jsdelivr.net/npm/[email protected]/dist/index.iife.min.js"></script>

<script src="https://unpkg.com/[email protected]/dist/index.iife.js"></script>

Quick Start

1. Browser Environment (via CDN)

<script src="https://cdn.jsdelivr.net/npm/polar_codec_wasm/dist/index.iife.js"></script>
<script>
  // Encode string data at byte-level
  const inputString = "Hello, Polar Codec!";
  const data = new TextEncoder().encode(inputString);

  // Initialize Codec (K = data.length * 8 bits)
  const codec = new PolarCodec(data.length * 8);
  const encoded = codec.encode(data);

  // Simulate BPSK channel (bits to Log-Likelihood Ratios)
  const llr = PolarCodec.bits_to_llr(encoded);

  // Decode back to bytes
  const decoded = codec.decode(llr);
  console.log("Decoded:", new TextDecoder().decode(decoded)); // "Hello, Polar Codec!"
</script>

2. Bundler / Node.js Environment (Byte-Level)

import { PolarCodec } from "polar_codec_wasm";

const data = new Uint8Array([72, 101, 108, 108, 111]); // "Hello"
const codec = new PolarCodec(data.length * 8, 64);

const encoded = codec.encode(data);
const llr = PolarCodec.bits_to_llr(encoded);
const decoded = codec.decode(llr);

3. Bit-Level Communication Simulation

import { PolarCodec, Crc } from "polar_codec_wasm";

// K=96 info bits, N=128 codeword length, List Size=4, 5G Frozen bits + CRC-16
const codec = new PolarCodec(96, 128, 4, { 
  frozenBits: "5G",
  crc: Crc.CRC_16_UMTS 
});

const dataBits = new Uint8Array([1, 0, 1, 1, 0, 0, 1, 0 /* ... up to 96 bits */]);
const encodedBits = codec.encode_bit(dataBits);

// Receiver side LLR mapping: negative = bit 1, positive = bit 0
const llr = PolarCodec.bits_to_llr(encodedBits);
const decodedBits = codec.decode_bit(llr);

API Reference

new PolarCodec(k, n?, l?, options?)

| Param | Type | Default | Description | | --- | --- | --- | --- | | k | number | | Information bits per codeword | | n | number | 2^ceil(log2(k)) | Codeword length (must be power of two, $\ge k$) | | l | number | 4 | SCL list size (higher = better correction, slower execution) | | options.frozenBits | FrozenBitsMethod | auto | "5G", "RM", or { type: "GA", sigma?: number } | | options.crc | Crc | DefinedCrc | null | null | CRC algorithm or null for none |

Note on Browser (CDN) Built-in CRCs: When using the global CDN script, built-in CRC enums can be accessed via polar_codec.Crc (e.g., polar_codec.Crc.CRC_16_UMTS).

Core Methods

| Method | Input | Output | Description | | --- | --- | --- | --- | | encode(src) | Uint8Array (bytes) | Uint8Array (packed bytes) | Byte-level encode | | decode(llr) | Float32Array (length n) | Uint8Array (packed bytes) | Byte-level SCL decode | | encode_bit(src) | Uint8Array of 0/1 | Uint8Array of 0/1 | Bit-level encode | | decode_bit(llr) | Float32Array (length n) | Uint8Array of 0/1 | Bit-level SCL decode | | PolarCodec.bits_to_llr(bits) | Uint8Array | Float32Array | Utility: Maps 0 -> +10.0, 1 -> -10.0 |

User-Defined CRC

You can strictly define custom polynomials if the built-in standards don't match your protocol:

import { PolarCodec } from "polar_codec_wasm";

const codec = new PolarCodec(96, 128, 4, {
  crc: {
    name: "My Custom CRC",
    width: 16,
    poly: 0x8005,
    init: 0xFFFF,
    refin: true,
    refout: true,
    xorout: 0xFFFF,
  },
});

Examples

Runnable demos are located in the examples/ directory. Clone the repo and run:

# Basic round-trip (bit-level and byte-level)
npx tsx examples/basic.ts

# Frozen-bits and CRC parameter combinations
npx tsx examples/parameters.ts

# BER (Bit Error Rate) simulation under Gaussian noise
npx tsx examples/noise.ts

# Encode/decode latency and throughput benchmark
npx tsx examples/performance.ts

Architecture & Build

TypeScript API  ──►  wasm-bindgen  ──►  Rust Codec  ──►  polar_codec crate
       │
       └──  Wasm binary embedded as Base64 (No asynchronous file I/O)

Building from source:

git clone https://github.com/Wu-Yijun/polar_codec_wasm.git
cd polar_codec_wasm
pnpm install
pnpm run build

License

MIT © Aluria