poops
v1.2.2
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Straightforward, no-bullshit bundler for the web.
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💩 Poops 
Straightforward, no-bullshit bundler for the web.
When your day is long
And the night, the night is yours alone
When you're sure you've had enough
Of these bundlers, well hang on
Don't let yourself go
'Cause everybody poops
Everybody poops sometimes
R.E.M. - Everybody Poops :poop:
Intuitive with a minimal learning curve and minimal docs, utilizing the most efficient transpilers and compilers available (like dart-sass and esbuild) Poops aims to be the simplest bundler option there is. If it's not, please do contribute so we can make it so! 🙏 All ideas and contributions are welcome.
It uses a simple config file where you define your input and output paths and it poops out your bundled files. Simple as that.
Features
- Bundles SCSS/SASS to CSS
- Uses dart-sass for SCSS/SASS bundling
- Design token support — import JSON tokens (W3C DTCG & Style Dictionary) as SCSS variables or maps
- PostCSS pipeline — use any PostCSS plugin including Tailwind CSS
- Bundles JS/TS/JSX/TSX to IIFE/ESM/CJS
- Uses esbuild for bundling and transpiling JS/TS/JSX/TSX to IIFE/ESM/CJS
- React pre-rendering (Reactor) — renders React components to HTML at build time for static sites with optional hydration
- Optional JS and CSS minification using esbuild
- Can produce minified code simultaneously with non-minified code! (cause I always forget to minify my code for production)
- Supports source maps only for non minified - non production code (optional)
- Supports multiple input and output paths
- Resolves node modules
- Can add a templatable banner to output files (optional)
- Static site generation with swappable template engines: Nunjucks (default) or Liquid — with blogging option (optional)
- Has a configurable local server (optional)
- Rebuilds on file changes (optional)
- Live reloads on file changes (optional)
Quick Start
For a superfast start, you can use the Poops template repository: 💩🌪️Shitstorm
You can install Poops globally:
npm i -g poopsor locally:
npm i -D poopsIf you have installed Poops globally, create a poops.json or 💩.json configuration file in the project root (see Configuration on how to configure) and run:
poops or 💩
or pass a custom config. This is useful when you have multiple environments:
poops yourAwesomeConfig.json or 💩 yourAwesomeConfig.json
If you have installed Poops locally you can run it with npx poops or npx 💩 or add a script to your package.json:
{
"scripts": {
"build": "npx poops" // or "npx 💩"
}
}Configuration
Configuring Poops is simple 😌. Let's presume that we have a example/src/scss and example/src/js directories and we want to bundle the files into example/dist/css and example/dist/js. If you also have markup files, you can use Nunjucks (default) or Liquid templating engine to generate HTML files from your templates. Let's presume that we have a example/src/markup directory and we want to generate HTML files in the root of the your directory.
Just create a poops.json file in the root of your project and add the following (you can see this sample config in this repo's root):
{
"scripts": [
{
"in": "example/src/js/main.ts",
"out": "example/dist/js/scripts.js",
"options": {
"sourcemap": true,
"minify": true,
"justMinified": false,
"format": "iife",
"target": "es2019"
}
}
],
"reactor": [
{
"component": "example/src/js/App.jsx",
"inject": "app_html",
"in": "example/src/js/app-hydrate.jsx",
"out": "example/dist/js/app-hydrate.js",
"options": {
"minify": true,
"target": "es2019"
}
}
],
"styles": [
{
"in": "example/src/scss/index.scss",
"out": "example/dist/css/styles.css",
"options": {
"sourcemap": true,
"minify": true,
"justMinified": false
}
}
],
"markup": {
"engine": "nunjucks",
"in": "example/src/markup",
"out": "/",
"site": {
"title": "Poops",
"description": "A super simple bundler for simple web projects."
},
"data": [
"data/links.json",
"data/poops.yaml"
],
"includePaths": [
"_layouts",
"_partials"
]
},
"copy": [
{
"in": "example/src/static",
"out": "example/dist"
}
],
"banner": "/* {{ name }} v{{ version }} | {{ homepage }} | {{ license }} License */",
"serve": {
"port": 4040,
"base": "/"
},
"livereload": true,
"watch": ["src"],
"includePaths": ["node_modules"]
}All config properties are optional except scripts, styles, postcss or markups. You have to specify at least one of them. If you don't have anything to consume, you won't poop. 💩
You can freely remove the properties that you don't need. For example, if you don't want to run a local server, just remove the serve property from the config.
Scripts
Scripts are bundled with esbuild. Supports .js, .ts, .jsx, and .tsx files out of the box — including React and other JSX frameworks. You can specify multiple scripts to bundle. Each script has the following properties:
in- the input path, can be an array of file paths, but please just use one file path per scriptout- the output path, can be a directory or a file path, but please just use it as a filenameoptions- the options for the bundler. You can apply most of the esbuild options that are not in conflict with Poops. See esbuild's options for more info.
Options:
sourcemap- whether to generate sourcemaps or not, sourcemaps are generated only for non-minified files since they are useful for debugging. Default isfalse. This is a direct esbuild optionminify- whether to minify the output or not, minification is performed byesbuildand is only applied to non-minified files. Default isfalsejustMinified- whether you want to have a minified file as output only. Removes the non-minified file from the output. Useful for production builds. Default isfalseformat- the output format, can beiifeoresmorcjs- this is a direct esbuild optiontarget- the target for the output, can bees2018ores2019ores2020oresnextfor instance - this is a direct esbuild optionjsx- the JSX transform mode, can betransform(default) orautomatic. Useautomaticfor React 17+ JSX runtime which doesn't require importing React in every file - this is a direct esbuild option
scripts property can accept an array of script configurations or just a single script configuration. If you want to bundle multiple scripts, just add them to the scripts array:
{
"scripts": [
{
"in": "src/js/main.ts",
"out": "dist/js/scripts.js",
"options": {
"sourcemap": true,
"minify": true,
"justMinified": false,
"format": "iife",
"target": "es2019"
}
},
{
"in": "src/js/other.ts",
"out": "dist/js/other.js",
"options": {
"sourcemap": true,
"minify": true,
"justMinified": false,
"format": "iife",
"target": "es2019"
}
}
]
}JSX/TSX (React) Example
To bundle a React app, just point in to your .jsx or .tsx entry file:
{
"scripts": [
{
"in": "src/js/app.jsx",
"out": "dist/js/app.js",
"options": {
"minify": true,
"format": "iife",
"jsx": "automatic"
}
}
]
}Setting jsx to automatic uses React's JSX runtime (React 17+), so you don't need import React from 'react' in every file. If you omit jsx or set it to transform, the classic React.createElement transform is used.
As noted earlier, if you don't want to bundle scripts, just remove the scripts property from the config.
Reactor (React Pre-rendering)
The reactor config key defines React components that are pre-rendered to HTML at build time (SSG) and optionally hydrated on the client. This is a separate pipeline from scripts — reactor entries have their own build step, watcher path, and logging tag.
Each reactor entry has the following properties:
component— the file that default-exports a React component (rendered at build time withrenderToString)inject— template global variable name for the rendered HTML (available in both Nunjucks and Liquid)in(optional) — client entry file for hydration (bundled for the browser)out(optional) — output path for the client bundleoptions(optional) — esbuild options for the client bundle (same as script entries:minify,format,target,sourcemap, etc.)
{
"reactor": [
{
"component": "src/js/App.jsx",
"inject": "app_html",
"in": "src/js/app-hydrate.jsx",
"out": "dist/js/app-hydrate.js",
"options": {
"minify": true,
"target": "es2019"
}
}
]
}For backwards compatibility, "ssg" is also accepted as a config key — it is treated as an alias for "reactor".
In your templates, use the inject name to insert the rendered HTML:
<div id="root">{{ app_html | safe }}</div>
<script src="js/app-hydrate.min.js"></script>If you only need server-side rendering without client hydration, omit in and out:
{
"reactor": [
{
"component": "src/js/App.jsx",
"inject": "app_html"
}
]
}How it works:
- Poops bundles the component with
react-dom/serverfor Node.js and callsrenderToString - The rendered HTML is stored and made available as a template global variable
- If
in/outare specified, the client entry is bundled for the browser - At runtime, React hydrates the pre-rendered HTML, making it interactive
Poops does not need react or react-dom as its own dependency — they are resolved from your project's node_modules. In watch mode, changes to files in the reactor component's directory trigger re-rendering and client re-bundling. Markup is recompiled only when the rendered output actually changes. Changes to other JS/TS files only trigger the scripts pipeline — the two are independent.
Note: If you don't need server-side pre-rendering, you can bundle a React app entirely through the regular scripts pipeline — just point in to your .jsx/.tsx entry file and use createRoot on the client. The reactor config is only needed when you want build-time HTML rendering with optional hydration.
Styles
Styles are bundled with Dart Sass. You can specify multiple styles to bundle. Each style has the following properties:
in- the input path, accepts only a path to a fileout- the output path, can be a directory or a file path, but please just use it as a filenameoptions- the options for the bundler.
Options:
sourcemap- whether to generate sourcemaps or not, sourcemaps are generated only for non-minified files since they are useful for debugging. Default isfalseminify- whether to minify the output or not, minification is performed byesbuild. Default isfalsejustMinified- whether you want to have a minified file as output only. Removes the non-minified file from the output. Useful for production builds. Defaults tofalse.tokenPaths- a string or array of directory paths containing JSON design token files. Enables thesass-token-importerwhich lets you@useJSON tokens directly in SCSS. Supports W3C DTCG and Style Dictionary formats with auto-detection.tokenOutput- output mode for design tokens:"variables"(default) generates flat SCSS variables,"map"generates nested Sass maps.resolveAliases- whether to resolve{path.to.token}alias references in design tokens. Default istrue.
styles property can accept an array of style configurations or just a single style configuration. If you want to bundle multiple styles, just add them to the styles array:
{
"styles": [
{
"in": "src/scss/main.scss",
"out": "dist/css/styles.css",
"options": {
"sourcemap": true,
"minify": true,
"justMinified": false
}
},
{
"in": "src/scss/other.scss",
"out": "dist/css/other.css",
"options": {
"sourcemap": true,
"minify": true,
"justMinified": false
}
}
]
}Design Tokens
You can import JSON design token files directly into your SCSS using the token: prefix. Define your tokens in JSON once and use them as SCSS variables — no manual variable files to keep in sync.
Given a token file src/tokens/colors.json:
{
"color": {
"$type": "color",
"primary": { "$value": "#0066cc" },
"secondary": { "$value": "#ff6600" },
"link": { "$value": "{color.primary}" }
}
}Add tokenPaths to your styles config:
{
"styles": [{
"in": "src/scss/index.scss",
"out": "dist/css/styles.css",
"options": {
"tokenPaths": ["src/tokens"]
}
}]
}Then use the token: prefix in your SCSS:
@use "token:colors" as c;
.btn {
color: c.$color-primary;
}
.btn:hover {
color: c.$color-secondary;
}
a {
color: c.$color-link; // resolved from {color.primary} → #0066cc
}For Sass maps instead of flat variables, set "tokenOutput": "map":
@use "sass:map";
@use "token:colors" as c;
.btn {
color: map.get(c.$color, primary);
}As noted earlier, if you don't want to bundle styles, just remove the styles property from the config.
PostCSS (optional)
Process CSS files with PostCSS and any PostCSS plugins. This is a separate pipeline from Styles (Sass) — use it for tools like Tailwind CSS, Autoprefixer, or any other PostCSS plugin.
PostCSS and its plugins are not bundled with Poops. You need to install them in your project:
npm i -D postcssEach PostCSS entry has the following properties:
in- the input CSS file pathout- the output path, can be a directory or a file pathoptions- options for the pipeline
Options:
plugins- an array of PostCSS plugin names to load. Each entry can be a string (plugin name) or a tuple["plugin-name", { options }]for passing options to the plugin.minify- whether to minify the output usingesbuild. Default isfalsejustMinified- output only the minified file. Default isfalse
postcss property can accept an array of configurations or a single configuration:
{
"postcss": {
"in": "src/css/main.css",
"out": "dist/css/main.css",
"options": {
"plugins": ["@tailwindcss/postcss"],
"minify": true
}
}
}You can also pass options to plugins using the tuple form:
{
"postcss": {
"in": "src/css/main.css",
"out": "dist/css/main.css",
"options": {
"plugins": [
["autoprefixer", { "grid": true }]
]
}
}
}Build order: PostCSS runs after Styles and Markups in the build pipeline. This means PostCSS plugins can reference the compiled markup output (e.g. Tailwind scanning HTML for utility classes). In watch mode, PostCSS is re-triggered after Styles or Markups recompile.
Tailwind CSS Example
The example-tailwind/ directory demonstrates using Tailwind CSS v4 with Poops. To run it:
npm i -D postcss @tailwindcss/postcss tailwindcss
node poops.js -c example-tailwind/poops.jsonThe example config (example-tailwind/poops.json):
{
"postcss": {
"in": "example-tailwind/src/css/main.css",
"out": "example-tailwind/dist/css/main.css",
"options": {
"plugins": ["@tailwindcss/postcss"],
"minify": true
}
},
"markup": {
"in": "example-tailwind/src/markup",
"out": "example-tailwind/dist",
"site": {
"title": "Poops + Tailwind",
"description": "A Tailwind CSS example for Poops"
},
"includePaths": ["_layouts", "_partials"]
},
"serve": { "port": 4041, "base": "/example-tailwind/dist" },
"livereload": true,
"watch": ["example-tailwind/src"]
}The CSS entry file (src/css/main.css) simply imports Tailwind:
@import "tailwindcss";Then use Tailwind utility classes directly in your markup templates. Tailwind v4 auto-detects content sources, so no tailwind.config.js is needed.
Using Sass + Tailwind together: If you want both Sass and Tailwind, keep them as separate pipelines writing to separate output files. The Sass pipeline compiles .scss to CSS, while the PostCSS pipeline handles Tailwind independently. They don't need to chain into each other unless you want PostCSS to post-process the Sass output (e.g. with Autoprefixer) — in that case, point postcss.in to the Sass output file and postcss.out to a different file so the original Sass output is preserved for re-processing.
Markups
engine(optional) - the template engine to use. Can be"nunjucks"(default) or"liquid". Nunjucks is a Mozilla template engine inspired by Jinja2. Liquid is a Shopify-compatible template engine. Both engines support the same tags, filters, collections, search index, and sitemap features documented below.in- the input path, can be a directory or a file path, but please just use it as a directory path for now. All files in this directory will be processed and the structure of the directory will be preserved in the output directory with exception to directories that begin with an underscore_will be ignored.out- the output path, can be only a directory path (for now)site(optional) - global data that will be available to all templates in the markup directory. Like site title, description, social media links, etc. You can then use this data in your templates{{ site.title }}for instance.data(optional) - is an array of JSON or YAML data files, that once loaded will be available to all templates in the markup directory. If you provide a path to a file for instancelinks.jsonwith afacebookproperty, you can then use this data in your templates{{ links.facebook }}. The base name of the file will be used as the variable name, with spaces, dashes and dots replaced with underscores. Sothe awesome-links.jsonwill be available as{{ the_awesome_links.facebook }}in your templates. The root directory of the data files isindirectory. So if you have adatadirectory in yourindirectory, you can specify the data files like thisdata: ["data/links.json"]. The same goes for the YAML files.includePaths- an array of paths to directories that will be added to the template engine's include paths. Useful if you want to separate template partials and layouts. For instance, if you have a_includesdirectory with aheader.njk(orheader.liquid) partial that you want to include in your markup, you can add it to the include paths and then include the templates like this{% include "header.njk" %}, without specifying the full path to the partial.baseURL(optional) - a base URL prefix to use instead of relative path prefixes. When set,{{ relativePathPrefix }}will always resolve to this value (with a trailing slash ensured) instead of being computed relative to each page's depth. Useful when deploying under a subdirectory (e.g."/blog"fordomain.com/blog/). When not set, relative prefixes (./,../, etc.) are used, which work for any deployment location including subdirectories andfile://URLs.
💡 NOTE: If, for instance, you are building a simple static onepager for your library, and want to pass a version variable from your package.json, Poops automatically reads your package.json if it exists in your working directory and sets the global variable package to the parsed JSON. So you can use it in your markup files, for example like this: {{ package.version }}.
Here is a sample markup configuration using the default Nunjucks engine:
{
"markup": {
"in": "src/markup",
"out": "dist",
"site": {
"title": "My Awesome Site",
"description": "This is my awesome site"
},
"data": [
"data/links.json",
"data/other.yaml"
],
"includePaths": [
"_includes"
],
"baseURL": "/blog"
}
}To use Liquid instead, set the engine property:
{
"markup": {
"engine": "liquid",
"in": "src/liquid",
"out": "dist",
"site": {
"title": "My Awesome Site",
"description": "This is my awesome site"
},
"data": [
"_data/links.json",
"_data/other.yaml"
],
"includePaths": [
"_layouts",
"_partials"
]
}
}If your project doesn't have markups, you can remove the markup property from the config entirely. No code will be executed for this property.
Nunjucks vs Liquid
Both engines support the same feature set (collections, pagination, search index, sitemap, custom tags, and filters). The main differences are in template syntax:
| Feature | Nunjucks | Liquid |
|---------|----------|--------|
| File extension | .njk | .liquid |
| Inheritance | {% extends "base.html" %} | {% layout "base.liquid" %} |
| Default values | {{ x or "fallback" }} | {{ x \| default: "fallback" }} |
| Contains check | {% if "x" in items %} | {% if items contains "x" %} |
| Safe output | {{ html \| safe }} | {{ html }} (no escaping by default) |
| Includes | {% include "partial.njk" %} | {% render "partial.liquid" %} |
Both engines process .html and .md files in addition to their native extension.
Custom Tags
image
Poops can generate responsive <img> elements with srcset attributes. Image processing (resize, format conversion) is handled externally — Poops discovers the generated variants on disk and produces the correct HTML markup.
Naming convention: Your image tool should output variants as {name}-{width}w.{ext}. For example, given photo.jpg, the expected variants are: photo-320w.jpg, photo-640w.jpg, photo-320w.webp, photo-640w.webp, etc.
{% image %} tag — generates a full <img> element:
Nunjucks:
{% image 'static/photo.jpg', alt='Hero', class='hero-img', sizes='(max-width: 640px) 100vw, 50vw' %}Liquid:
{% image 'static/photo.jpg', alt: 'Hero', class: 'hero-img', sizes: '(max-width: 640px) 100vw, 50vw' %}Output:
<img
src="static/photo-640w.jpg"
srcset="
static/photo-320w.webp 320w,
static/photo-640w.webp 640w,
static/photo-960w.webp 960w
"
sizes="(max-width: 640px) 100vw, 50vw"
alt="Hero"
class="hero-img"
loading="lazy"
/>- Scans the output directory for files matching
{name}-{width}w.{ext} - Groups by format, prefers
avif>webp> original format for srcset - Uses the middle-sized variant as
srcfallback - Prepends
relativePathPrefixautomatically - Defaults:
sizes="100vw",loading="lazy" - Falls back to a plain
<img src="...">if no variants are found
googleFonts
Generates Google Fonts <link> tags with preconnect hints. Accepts an array of font names (strings) or font objects with weight/italic options.
Nunjucks (supports inline arrays):
{% googleFonts ["Open Sans", "Roboto"] %}Liquid (pass a variable — inline arrays are not supported in Liquid syntax):
{% googleFonts fonts %}Where fonts is defined in a data file (e.g. fonts.json):
["Open Sans", "Roboto"]Output:
<link rel="preconnect" href="https://fonts.googleapis.com" />
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin />
<link
href="https://fonts.googleapis.com/css2?family=Open+Sans&family=Roboto&display=swap"
rel="stylesheet"
/>With specific weights and italics (Nunjucks):
{% googleFonts ["DM Sans", {name: "Poppins", weights: [400, 700], ital: true}] %}With specific weights and italics (Liquid — via data file):
["DM Sans", {"name": "Poppins", "weights": [400, 700], "ital": true}]Font object options:
name— font family nameweights— array of weight values (e.g.[400, 700])ital— set totrueto include italic variantsdisplay— font-display strategy, defaults toswap(Nunjucks only, as a keyword argument)
highlight
Syntax-highlights code blocks at build time using highlight.js, eliminating layout shift caused by client-side highlighting. Code is pre-highlighted in the HTML output — you only need the highlight.js CSS theme on the client, not the JS.
{% highlight %} tag — wraps a code block with syntax highlighting (same syntax in both engines):
{% highlight 'javascript' %}
const greet = (name) => {
return `Hello, ${name}!`;
};
{% endhighlight %}Output:
<pre><code class="hljs language-javascript"><span class="hljs-keyword">const</span> greet = <span class="hljs-function">...</span></code></pre>The language argument is optional. If omitted, highlight.js will attempt to auto-detect the language.
Markdown code fences are also highlighted automatically at build time:
```json
{ "name": "poops" }
```Registered languages: javascript/js, typescript/ts, css, scss, html, xml, json, bash/sh, shell, python/py, ruby/rb, php, java, c, cpp, csharp/cs, go, rust/rs, yaml/yml, markdown/md, sql, diff.
Custom Filters
All filters are available in both engines. The only syntax difference is how arguments are passed: Nunjucks uses parentheses | filter("arg"), Liquid uses a colon | filter: "arg".
slugify— slugifies a string. Usage:{{ "My Awesome Title" | slugify }}will outputmy-awesome-titlejsonify— serializes a value to JSON. Usage:{{ myObject | jsonify }}markdown— renders a markdown string to HTML. Usage:{{ "**bold**" | markdown }}date— formats a date string. Uses dayjs format tokens. A default format can be set via thetimeDateFormatconfig option.- Nunjucks:
{{ "2024-01-15" | date("MMMM D, YYYY") }} - Liquid:
{{ "2024-01-15" | date: "MMMM D, YYYY" }}
- Nunjucks:
concat— returns a new array with the value appended (does not mutate the original):- Nunjucks:
{{ items | concat("c") }} - Liquid:
{{ items | concat: "c" }}
- Nunjucks:
push— appends a value to an array in place (mutates the original):- Nunjucks:
{{ items | push("c") }} - Liquid:
{{ items | push: "c" }}
- Nunjucks:
svg— reads an SVG file and injects it inline. The path is resolved relative to the project root. Returns empty string if the file doesn't exist or isn't an SVG. Usage:{{ 'src/icons/logo.svg' | svg }}highlight— syntax-highlights a code string at build time using highlight.js. Takes an optional language argument. If the language is omitted, highlight.js will auto-detect it. Returns a<pre><code class="hljs">block with highlighted markup.- Nunjucks:
{{ someCodeVariable | highlight('javascript') }} - Liquid:
{{ someCodeVariable | highlight: 'javascript' }}
- Nunjucks:
srcset— returns just the srcset attribute value:
<img
src="static/photo-640w.jpg"
srcset="{{ 'static/photo.jpg' | srcset }}"
sizes="100vw"
alt="Hero"
/>Returns: static/photo-320w.webp 320w, static/photo-640w.webp 640w, static/photo-960w.webp 960w
Search Index & Sitemap
Poops can automatically generate a JSON search index and/or an XML sitemap from your compiled pages. Both are generated in a single pass during the markup compilation phase.
To enable, add searchIndex and/or sitemap to your markup config:
{
"markup": {
"in": "src/markup",
"out": "dist",
"options": {
"searchIndex": "search-index.json",
"sitemap": "sitemap.xml"
}
}
}The string shorthand sets the output filename with default options. For more control, use the object form:
{
"searchIndex": {
"output": "search-index.json",
"minWordLength": 3,
"maxKeywords": 20,
"globalFrequencyCeiling": 0.8,
"stopWords": "path/to/custom-stop-words.json"
},
"sitemap": {
"output": "sitemap.xml"
}
}Search Index options:
output— output filename, written to the markup output directoryminWordLength— minimum word length to consider as a keyword (default:3)maxKeywords— maximum keywords per page (default:20)globalFrequencyCeiling— drop words appearing in more than this fraction of all pages (default:0.8, meaning words found in 80%+ of pages are dropped as non-discriminating)stopWords— customise stop word filtering:- omit or
undefined— uses the bundled English stop words false— disables stop word filtering entirely["word1", "word2"]— inline array of stop words"path/to/file.json"— path to a JSON array file (relative to project root)
- omit or
Search Index output format:
All front matter fields are passed through to the index automatically. Internal fields (content, isIndex, layout, published) are stripped. If a page defines keywords in its front matter, those are used as-is instead of auto-extracted ones.
[
{
"title": "My Post",
"date": "2024-01-15",
"description": "A great post about things.",
"collection": "blog",
"tags": ["javascript", "bundler"],
"url": "blog/my-post.html",
"keywords": ["javascript", "bundler", "webpack", "esbuild"]
}
]Sitemap generates a standard sitemap.xml with <loc> and <lastmod> (from front matter date). If site.url is set in your markup config, it is prepended to all URLs. Collection index/pagination pages are included in the sitemap but excluded from the search index.
Pages with published: false in their front matter are excluded from both outputs.
Copy
Configuration entry to copy files or directories - copy your static files like images and fonts, for instance, from src to dist directory. This feature was added to enable moving static files if you deploy GitHub pages via a GitHub action. If you don't want to use this feature, simply exclude the copy property from your config file.
Here is a sample copy configuration which will copy the static directory and it's contents to the dist directory:
{
"copy": {
"in": "src/static",
"out": "dist"
}
}You can specify a list of input paths and pass them to an output directory, for instance:
{
"copy": {
"in": ["src/static/ogimage.jpg", "src/static/favicon.ico", "src/fonts"],
"out": "dist"
}
}💡 NOTE: Copy property can also accept the list of objects containing in and out properties. For instance:
{
"copy": [
{
"in": ["src/static/ogimage.jpg", "src/static/favicon.ico", "src/fonts"],
"out": "dist"
},
{
"in": "images",
"out": "dist/static"
}
]
}💡 NOTE: Copy can also accept GLOB and EXTGLOB patterns as input paths, except POSIX character classes (e.g. [[:alpha:]]):
{
"copy": {
"in": [
"images/**/awesome.{jpeg,jpg,png}",
"notes/info[0-9].txt",
"notes/doc?.txt",
"notes/memo*.txt",
"notes/log[!123a].txt",
"assets/!(vendor)/*.js",
"fonts/@(woff|woff2)/*.+(woff|woff2)",
"docs/?(intro|overview).md"
],
"out": "dist"
}
}Banner (optional)
Here you can specify a banner that will be added to the top of the output files. It is templatable via mustache. The following variables are available from your project's package.json:
nameversionhomepagelicenseauthordescription
Here is a sample banner template.
/* {{ name }} v{{ version }} | {{ homepage }} | {{ license }} License */You can always pass just a string, you don't have to template it.
If you don't want to add a banner, just remove the banner property from the config.
Local Server (optional)
Sets up a local server for your project.
Server options:
port- the port on which the server will runbase- the base path of the server, where your HTML files are located
If you don't want to run a local server, just remove the serve property from the config.
Live Reload (optional)
Sets up a livereload server for your project.
Live reload options:
port- the port on which the livereload server will runexclude- an array of files and directories to exclude from livereload
livereload can only be true, which means that it will run on the default port (35729) or you can specify a port:
{
"livereload": {
"port": whateverPortYouWant
}
}You can also exclude files and directories from livereload:
{
"livereload": {
"exclude": ["some_directory/**/*", "some_other_directory/**/*"]
}
}In order for Livereload to work, you need to add the following script snippet to your HTML files in your development environment:
<script>
document.write(
'<script src="http://' +
(location.host || "localhost").split(":")[0] +
':35729/livereload.js?snipver=1"></' +
"script>",
);
</script>Be mindful of the port, if you have specified a custom port, you need to change the port in the snippet as well.
You can also use a browser extension for livereload, for instance here is one for Chrome. You can find also extensions for Firefox and Opera, but NOT for Safari.
If you don't want to run livereload, just remove the livereload property from the config, or set it to false.
Watch (optional)
Sets up a watcher for your project which will rebuild your files on change.
watch property accepts an array of paths to watch for changes. If you want to watch for changes in the src directory, just add it to the watch array:
{
"watch": ["src"]
}If you don't want to watch for file changes, just remove the watch property from the config.
Include Paths (optional)
This property is used to specify paths that you want to resolve your imports from. Like node_modules. You don't need to specify the includePaths, node_modules are included by default. But if you do specify includePaths, you need to include node_modules as well, since this change will override the default behavior.
Same as watch property, includePaths accepts an array of paths to include. If you want to include lib directory for instance, just add it to the includePaths array:
{
"includePaths": ["node_modules", "lib"]
}Todo
- [ ] Run esbuild for each input path individually if there are multiple input paths
- [ ] Styles
inshould be able to support array of inputs like we have it on scripts - [ ] Build a cli config creation helper tool. If the user doesn't have a config file, we can ask them a few questions and create a config file for them. Create Yeoman generator for poops projects.
- [x] Add nunjucks static templating
- [x] Refactor nunjucks implementation
- [x] Complete documentation for nunjucks
- [x] Add markdown support
- [x] Front Matter support
- [x] Future implementation: posts and custom collections, so we can have a real static site generator
- [x] Collection pagination system
- [x] Post published toggle
- [x] RSS and ATOM generation for collections
- [x] Support for images and creating srcsets
- [x] Add Liquid template engine as a swappable alternative to Nunjucks
Why?
Why doesn't anyone maintain GULP anymore? Why does Parcel hate config files? Why are Rollup and Webpack so complex to setup for simple tasks? Vite???? What's going on?
I'm tired... Tired of bullshit... I just want to bundle my scss/sass and/or my js/ts to css and iife/esm js, by providing input and output paths for both/one. And to be able to have minimal easily maintainable dependencies. I don't need plugins, I'll add the features manually for the practice I use. That's it. The f**king end.
To better illustrate it, here is a sample diff of Poops replacing Rollup:
This is a bundler written by me for myself and those like me. Hopefully it's helpful to you too.
Love :heart: and peace :v:.
