prismarine-biome
v1.4.0
Published
Represent a minecraft biome with its associated data
Readme
prismarine-biome
Represent a minecraft biome with its associated data
Usage
const registry = require('prismarine-registry')('1.8')
const Biome = require("prismarine-biome")(registry);
const ocean = new Biome(registry.biomesByName.ocean.id)
console.log(ocean)API
Biome
biome.id
Numerical id.
biome.color
biome.height
biome.name
biome.rainfall
biome.temperature
History
1.4.0
- Update CI to Node 24 (#22) (thanks @rom1504)
- Fix publish workflow for trusted publishing (#21) (thanks @rom1504)
- Switch to trusted publishing via OIDC (#20) (thanks @rom1504)
- node 22 (#19) (thanks @rom1504)
- Add command gh workflow allowing to use release command in comments (#18) (thanks @rom1504)
- Update to node 18.0.0 (#17) (thanks @rom1504)
- Update package.json (#16) (thanks @Epirito)
- Bump standard from 16.0.4 to 17.0.0 (#15) (thanks @dependabot[bot])
1.3.0
- Bump mcdata
1.2.1
- Handle registry without biome info
1.2.0
- support pregistry
1.1.2
- Update type definitions
1.1.1
- move standard to dev dep
1.1.0
- typescript definitions (thanks @IdanHo)
1.0.1
- bump mcdata
1.0.0
- bump mcdata major
0.1.0
- Import from mineflayer
