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process-web-audio-mic-stream

v0.0.3

Published

An easy to use function that takes the boilerplate out of processing Web Audio microphone data.

Readme

An easy to use function that takes the boilerplate out of processing Web Audio microphone data.

Usage example

var processWebAudioMicStream = require('process-web-audio-mic-stream');
processWebAudioMicStream(function(audioData) {
    var amplitude;
    for (var i = 0; i < audioData.length; i++) {
        amplitude = audioData[i];
        if (amplitude > 0.9) {
            console.log('Oh No! Too loud!');
            return;
        }
    }
}).then(
    function() {
        // User has accepted the use of the microphone. Continue app code here.
    }, function(err) {
        // User has rejected the use of the microphone.
    }
);

Docs

processWebAudioMicStream(processAudio, [audioContext]) ⇒ Promise

Kind: global function
Returns: Promise - Resolves/rejects once the user has allowed/disallowed the use of the microphone

| Param | Type | Description | | --- | --- | --- | | processAudio | processAudioCallback | A function that is called each time a new buffer is ready to be processed. This function is called roughly 86 times per second. | | [audioContext] | AudioContext | |

processAudioCallback : function

Kind: global typedef

| Param | Type | | --- | --- | | audioData | Float32Array |