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pyctures

v0.2.0

Published

Python 2D and 3D graphics on any web page: the browser half of Pyctures, with three.js. Python runs in the browser with Pyodide.

Readme

pyctures (browser)

The browser half of Pyctures (try it in your browser): 2D and 3D graphics and games in Python, on any web page. Pyctures is for any age and any level, a first program or a thousandth, and is designed to bring the joy back into programming: you type a few lines and see something move. Python runs in the visitor's browser with Pyodide, loaded from its official CDN.

<div data-pyctures-src="scene.py"></div>
<script type="module" src="https://cdn.jsdelivr.net/npm/[email protected]/pyctures.js"></script>

scene.py is an ordinary Pyctures scene:

def draw():
    background("midnightblue")
    circle(width / 2, height / 2, 80, "gold")

The canvas fills its <div> (16:9 if the div has no height), starts when it scrolls into view, and pauses when it is out of view. See Use it on your website for every setting.

A scene can keep things for next time: save("best", 120) and load("best", 0) for a value, save_text, load_text, save_json and load_json for files, and open_database("scores") for a SQLite database. They are kept in the visitor's browser. An app that shows scenes can keep them as real files instead, by giving mount(el, { src, storage }) its own list, readText, writeText, readBytes and writeBytes (Files and databases).

For scenes written in JavaScript, with the same shape of program and no HTML to write, see the sibling library pictures.js.

To write and test scenes on your own computer, install the Python package: pip install pyctures, then pyctures run scene.py.

Includes three.js (MIT). Author: John Wylie. MIT licence.