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quadrum

v0.2.2

Published

MIT, zero-dependency chess board renderer for the web

Readme

quadrum

A small, MIT-licensed, zero-dependency chess board renderer for the web.

quadrum draws a chess board and the pieces on it, animates moves, and handles selection, click-to-move, dragging and hand-drawn arrows and circles. It does not know the rules of chess: legal destinations are handed in by the consumer, which keeps it usable with any rules engine (chess.js, a server, a variant) and keeps the library small.

It exists because chessground is GPL-3.0, which many applications cannot ship. quadrum is a clean-room MIT alternative.

Status: pre-alpha. The API is settled, but expect breaking changes before 1.0.

npm install quadrum
import { createBoard } from "quadrum";
import "quadrum/assets/quadrum.css";

const board = createBoard(document.getElementById("board")!, {
	position: "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR",
	orientation: "white",
	moves: {
		targets: new Map([["e2", ["e3", "e4"]]]),
		onPlayed: (from, to) => console.log(from, to),
	},
});

board.update({ position: nextFen, lastMove: ["e2", "e4"] });

Subpath entries: quadrum/fen, quadrum/mobility, quadrum/premove, and quadrum/assets/quadrum.css.

The shipped CSS is structural only — no colours, no square painting, no piece art. That is deliberate: theming is the application's job, and quadrum's DOM is plain and light-DOM so ordinary CSS can reach it. See the demo app in the repository for a worked example (apps/demo/src/board-chrome.css).

Using React? See quadrum-react.

Full documentation: https://github.com/yoavniran/quadrum

MIT © Yoav Niran