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quick-liquid

v0.1.1

Published

Ultra-optimized Liquid Glass UI framework - Apple's liquid glass effect with minimal compute

Readme

quick-liquid

Ultra-optimized Liquid Glass UI framework for React and vanilla JavaScript. It creates refractive glass UI with SVG backdrop distortion, physical-looking rim lighting, chromatic aberration, and spring-based motion.

Install

npm install quick-liquid

React Usage

import { LiquidGlass } from 'quick-liquid/react';

function Header() {
  return (
    <LiquidGlass
      config={{
        blur: 16,
        refractionStrength: 24,
        chromaticAberration: 0.1,
        dynamicLighting: true,
      }}
      liquidPress
      animateIn={200}
      className="glass-navbar"
    >
      <nav>
        <span>Brand</span>
        <button>Dashboard</button>
      </nav>
    </LiquidGlass>
  );
}

Vanilla Usage

import { LiquidGlassEngine } from 'quick-liquid';

const el = document.querySelector<HTMLElement>('.glass-card');

if (el) {
  const engine = new LiquidGlassEngine(el, {
    blur: 20,
    saturation: 1.5,
    refractionStrength: 30,
    dynamicLighting: true,
  });

  engine.enableLiquidPress({ scale: 0.92, squish: 0.03 });
}

Exports

  • quick-liquid: core engine, material presets, spring primitives, gestures, morphing, transitions, and group animation utilities.
  • quick-liquid/react: React component and imperative ref types.

Configuration Highlights

import type { LiquidGlassConfig } from 'quick-liquid';

const config: Partial<LiquidGlassConfig> = {
  material: 'regular',
  blur: 14,
  refractionStrength: 16,
  chromaticAberration: 0.3,
  dynamicLighting: true,
  quality: 'high',
};

Common options:

| Option | Type | Default | Description | | --- | --- | --- | --- | | material | 'clear' \| 'thin' \| 'regular' \| 'thick' \| 'ultra' \| 'adaptive' | unset | Applies a curated glass preset. Explicit config values override preset values. | | blur | number | 3 | Backdrop frost blur in CSS pixels. | | saturation | number | 1.5 | Backdrop saturation boost through the glass. | | refractionStrength | number | 22 | Max rim displacement in CSS pixels. | | bezelWidth | number | 34 | Width of the curved refractive bezel band. | | thickness | number | 24 | Virtual glass slab depth. | | ior | number | 1.5 | Index of refraction. | | chromaticAberration | number | 0.3 | Per-channel dispersion amount from 0 to 1. | | dynamicLighting | boolean | false | Makes rim lighting follow the pointer. | | quality | 'high' \| 'medium' \| 'low' | 'high' | Displacement map quality tier. |

Browser Notes

The full refraction path uses backdrop-filter: url(...), which currently renders in Chromium. Safari and Firefox fall back to frost and lighting. Avoid putting isolation, filter, opacity, or mask on the glass host element; those properties can prevent Chromium from resolving backdrop refraction.

Documentation

  • Repository: https://github.com/amarnath3003/quickLiquid
  • Physics notes: https://github.com/amarnath3003/quickLiquid/blob/main/packages/quick-liquid/PHYSICS.md
  • Visual QA notes: https://github.com/amarnath3003/quickLiquid/blob/main/VISUAL_QA_HANDOFF.md

License

MIT