npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2026 – Pkg Stats / Ryan Hefner

r3f-object-controls

v0.0.4

Published

Plug-and-play object rotation for R3F with mouse and touch controls.

Downloads

17

Readme

R3F Object Controls

A lightweight custom rotation control component for React Three Fiber.
Supports smooth mouse and touch rotation with optional OrbitControls integration.

  • ThreeJS orbit controls were designed to make the camera orbit around a target in your scene. This is ideal for exploring a scene from different angles while keeping a central point in focus.
  • In contrast, our R3F object controls allow you to rotate the target object itself within the scene. This is perfect when you want to directly manipulate and inspect a specific 3D model.

Demo

Demo Page


Installation

npm install r3f-object-controls
# or
yarn add r3f-object-controls

Features

  • 🎯 Rotate only when clicking/tapping on the object
  • 🌀 Smooth, damped rotation
  • 🔒 Clamp X-axis rotation within a custom range
  • 🔄 Works alongside OrbitControls (disables Orbit during drag)
  • 🖱️ Mouse + 📱 Touch support
  • ✅ Plug-and-play React component

Screenshot

Orbit Controls Demo

Demo

Object Controls Demo

Demo


Usage

import { ObjectControls } from "r3f-object-controls";
import { Canvas } from "@react-three/fiber";
import { OrbitControls } from "@react-three/drei";
import { useRef } from "react";
import { Mesh } from "three";

export default function Scene() {
  const objectRef = useRef<Mesh>(null);
  const orbitRef = useRef<any>(null);

  return (
    <Canvas>
      <ambientLight />
      <OrbitControls ref={orbitRef} />
      <mesh ref={objectRef}>
        <boxGeometry />
        <meshStandardMaterial color="orange" />
      </mesh>

      <ObjectControls
        object={objectRef}
        orbitControl={orbitRef}
        dampingFactor={0.1}
        maxRotationX={Math.PI / 2}
        minRotationX={-Math.PI / 2}
        enableXRotation={true}
        enableYRotation={true}
      />
    </Canvas>
  );
}

Props

| Prop | Type | Default | Description | | ----------------- | ----------------------- | -------------- | ------------------------------------------------------------- | | object | React.RefObject<Mesh> | Required | The mesh object to apply rotation controls to | | orbitControl | React.RefObject<any> | undefined | Reference to OrbitControls to auto-disable during interaction | | dampingFactor | number | 0.1 | How smoothly the rotation transitions (0 to 1) | | maxRotationX | number | Math.PI / 2 | Maximum X-axis rotation (in radians) | | minRotationX | number | -Math.PI / 2 | Minimum X-axis rotation (in radians) | | enableXRotation | boolean | true | Enable rotation along the X-axis | | enableYRotation | boolean | true | Enable rotation along the Y-axis |

How It Works

  • Uses Raycaster to detect if the pointer is on the mesh.
  • On drag (mouse or touch), calculates delta movement.
  • Applies smoothed rotation to the object using MathUtils.lerp.
  • While interacting, OrbitControls (if present) are disabled.

Example

<ObjectControls
  object={meshRef}
  orbitControl={orbitRef}
  dampingFactor={0.15}
  maxRotationX={Math.PI / 3}
  minRotationX={-Math.PI / 3}
  enableXRotation={true}
  enableYRotation={false}
/>

Mobile Support

Fully touch-optimized:

  • One-finger drag rotates the object.
  • Prevents page scroll while touching the object.

License

MIT © [Craftpixels]