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rapid-render

v0.1.2-1.3

Published

> [!WARNING] > **🚧 Major Refactoring in Progress 🚧** > > This project is currently undergoing a significant rewrite to improve its core architecture and introduce new features. As a result, the **current documentation and examples are outdated** and

Readme

[!WARNING] 🚧 Major Refactoring in Progress 🚧

This project is currently undergoing a significant rewrite to improve its core architecture and introduce new features. As a result, the current documentation and examples are outdated and may not work with the main branch.

We are working hard to update the documentation soon. Thank you for your patience!

Rapid.js

A highly efficient (stress-test) and lightweight WebGL-based 2D rendering engine focused on rendering capabilities.

Website

Document | API Docs | Examples

Features

  • Fast Rendering
  • TileMap - YSort, isometric 🗺️
  • Light Shadow 💡
  • Particle 🎆
  • Camera 🎥
  • Graphics Drawing ✏️
  • Text Rendering 📝
  • Line Drawing - line texture 〰️
  • Custom Shaders 🎨
  • Mask 🎭
  • Frame Buffer Object 🖼️

Performance Testing

32x32 Texture Sprites 60FPS

  • Intel® Iris® Xe Graphics : 42K sprites

Install

npm i rapid-render

Or via CDN:

<script src="https://unpkg.com/rapid-render/dist/rapid.umd.cjs"></script>

Quick Start

import { Rapid, Color, Vec2 } from "rapid-render"

// Initialize
const rapid = new Rapid({
    canvas: document.getElementById("gameCanvas"),
    backgroundColor: Color.fromHex("E6F0FF")
})

// Render example
rapid.render(() => {
    rapid.renderRect({ 
        offset: new Vec2(100, 100), 
        width: 50, 
        height: 50, 
        color: Color.Red 
    })
})

For more examples and detailed documentation, visit our website.

Roadmap

  • 9-slice 🚧 (In Progress)
  • Nodejs Support

Contributing

Issues and PRs are welcome!

Screen shot

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