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raw2d-react-fiber

v1.25.5

Published

React Fiber reconciler package scaffold for Raw2D.

Readme

raw2d-react-fiber

React Fiber reconciler package scaffold for Raw2D.

This package is the future custom reconciler boundary for apps that want React to own a Raw2D scene graph directly. It stays separate from raw2d-react, which remains the simple component bridge, and it does not add React or reconciler dependencies to the runtime renderer packages.

npm install raw2d raw2d-react-fiber react

Current Status

  • package metadata, export map, and TypeScript build
  • explicit host boundary descriptor for the future reconciler
  • host config helpers for create, update, append, and remove operations
  • explicit sprite texture ownership for update and unmount cleanup
  • sprite texture lookup from AssetGroup with textureName
  • optional interaction bridge for selection, drag, resize, and camera controls
  • no Canvas, WebGL, or core API changes
  • no external react-reconciler dependency yet

Host Boundary

The Fiber package boundary is intentionally narrow:

  • React Fiber creates and updates Raw2D scene objects.
  • Raw2D renderers keep drawing responsibility.
  • raw2d-core keeps scene graph and object data ownership.
  • raw2d-canvas and raw2d-webgl stay renderer-only and do not import React.
  • Asset lifecycle hooks stay explicit so texture cleanup is debuggable.
  • User-passed textures are external by default. Set textureOwnership: "owned" only when Fiber should dispose the texture after replacement or unmount.

The first host config supports Rect, Circle, Line, Text2D, Sprite, Group2D, and material props.

Example

Run the host config example from the repo:

npm run dev

Open /examples/react-fiber-basic/.

Migration

Use raw2d-react for ready component wrappers. Move to raw2d-react-fiber when you need host instances, custom reconciliation, explicit texture ownership, or direct interaction bridge control.