raygis
v0.0.1
Published
A high-performance WebGPU engine for geospatial rendering and computation.
Readme
RayGIS
A high-performance WebGPU engine for geospatial rendering and computation.
Work in progress — not ready for use. This initial release establishes the
raygis package name and development setup. It does not yet provide a usable
engine API, map rendering, or geospatial computation. Public APIs are not stable.
Scripts
| Command | Purpose |
| --- | --- |
| pnpm dev | Watch the package and start the Vite consumer |
| pnpm build | Build ESM JavaScript and TypeScript declarations |
| pnpm typecheck | Typecheck the package, tooling, tests, and consumer |
| pnpm test | Run Vitest tests |
| pnpm test:watch | Run tests in watch mode |
| pnpm test:coverage | Generate test coverage reports |
| pnpm test:browser | Run browser tests using installed Google Chrome |
| pnpm bench | Run benchmarks |
| pnpm bench:watch | Run benchmarks in watch mode |
| pnpm consumer:build | Build the package and production consumer |
| pnpm pack:check | Verify the tarball in an isolated consumer |
| pnpm prepack | Build automatically before packing or publishing |
| pnpm check | Run typecheck, coverage, consumer build, and package checks |
