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react-cosmos-testing-library

v0.3.2

Published

An integration between react-cosmos-test and react-testing-library

Downloads

11

Readme

React Cosmos Testing Library

Installation

yarn add --dev react-cosmos-testing-library

react-cosmos-testing-library is also required as a peerDependency

Basic Example

Component

To demonstrate how to test, we're going to set up a simple component that has some state handling, some basic content rendered into the dom, and a handler that needs to be called. When ToggleButton is clicked, Toggled will appear above the button, and onToggle will be called.

class ToggleButton extends React.Component {
  state = {
    isActive: true,
  }
  handleClick = () => {
    const {isActive} = this.state
    const newIsActive = !isActive
    this.props.onToggle(newIsActive)
    this.setState({
      isActive: newIsActive,
    })
  }
  render() {
    const {text} = this.props
    return (
      <div>
        <span data-test-id="text-area">{this.state.isActive && 'Toggled'}</span>
        <button data-test-id="button" onClick={this.handleClick}>
          {text}
        </button>
      </div>
    )
  }
}

Cosmos Fixture

This is a very simple fixture in this case, because there aren't very many props to ToggleButton. You just need to provide everything the component needs to render. For more complicated components, you would export multiple fixtures here to represent the different possible configurations of the component.

import ToggleButton from './ToggleButton'

export default {
  component: ToggleButton,
  props: {
    text: 'Hello World',
    onToggle: () => console.log('toggling'),
  },
}

Test

Now that we have the component and the fixture, it's as simple as stepping through the component and testing it in the same way it would be used in Cosmos.

// import the fixture you want to test
import fixture from 'ToggleButton.fixture.js'
import {renderFactory} from 'react-cosmos-testing-library'

const render = renderFactory({
  callbacks: ['onToggle'],
  // add any new test functions that you
  // want to be shared across all tests in all files
  getTestFunctions: ({
    functions: {clickTestId, waitForCallBack, getByTestId},
  }) => {
    const clickButton = () => clickTestId('button')
    const getCurrentText = () => getByTestId('text-area').textContent
    // Because onToggle is is provided to callbacks
    // you can use waitForCallback to wait for a particular number of times onToggle is called
    const waitForOnToggle = desiredCall =>
      waitForCallBack('onToggle', desiredCall)
    return {
      clickButton,
      getCurrentText,
      waitForOnToggle,
    }
  },
})

describe('text is updated on toggle', async () => {
  // call render, pass in the fixture, and get back the queries, which are ready to use
  const {getCurrentText, clickButton, waitForText, waitForOnToggle} = render(
    fixture,
  )
  // ensure the component renders correctly on load
  // this will error if the text isn't found
  await waitForText('Hello World')
  clickButton()
  // confirm the text updates after the clicking the button
  expect(getCurrentText()).toEqual('Toggled')

  // confirm that waitForToggle is called once with the right arguments
  const argsPassedToOnToggle = await waitForOnToggle(1)
  // it was initially false, it should be set to true after toggling
  expect(argsPassedToOnToggle).toEqual(['true'])
})

renderFactory Options

renderFactory lets you customize how you render a cosmos fixture and abstract out any repeated test functionality that's needed

getTestFunctions

Receives any already defined test functions and allows you to add test functions that are specific to your tests. You only need to return any new functions that you want to add

  getTestFunctions: {
    functions: existingFunctions => ({
        newFunction: // define it here
    }),
  }

getProps

A function that allows you to modify the props provided to the fixture

getProps: props => ({
  // any modifications you want to make to props
  ...props,
})

updateFixture

A function that allows you to modify anything in the fixture

updateFixture: fixture => ({
  // any modifications you want to make to the fixture
  ...fixture,
})

callbacks

An array of strings defining all callback props provided to the component that you would like to be automatically stubbed out with jest mock functions that can be used in conjunction with waitForCallback

callbacks: ['onToggle', 'onClick']

New Queries

In addition to all of the queries provided by react-testing-library documented here, several new queries are provided

clickTestId

id => fireEvent.click(getByTestId(id))

clickElement

element => fireEvent.click(element)

makeSureTextIsGone

Immediately throws an error if the provided text is still in the dom

makeSureTestIdIsGone

same as makeSureTextIsGone for test ids

getByTestIdInBase

Useful when testing elements that render directly into body(like portals). All of the provided queries start at the component that is rendered by cosmos, this query looks at the root dom node(the equivalent of body inside of cosmos)

waitForCallback

Requires that a correspondingly named callback was provided in the callbacks array in the renderFactory options. Calling this allows you to wait for desired number of calls and then resolves with the provided arguments. If the specified number of calls doesn't occur within 5 seconds, an error is thrown

const argsPassedToSecondOnToggleCall = await waitForCallBack('onToggle', 2)

waitForTextToBeGone

An async function that waits for the supplied text to not be in the dom, it will error after 5 seconds if it still exists

waitForTestIdToBeGone

Same as waitForTextToBeGone but for test ids

waitForTextAndClick

Wait for the text to be in the dom, and then click on the element that contains it

waitFor modifiers

The following functions are all just combinations of waitForElement and a given query like getByTestId or getByText. They will keep searching for the element for five seconds, and then error if it isn't found

  • waitForTestId
  • waitForText
  • waitForAltText
  • waitForPlaceholderText

Custom Serializers

A central tenet of react-testing-library is to, as much as possible, rely on the built in queries like getByTestId and getByText when asserting values in the dom. This makes it much easier to test the code similarly to how it will be used.

For simple components, this is a great solution. For complicated compound components however, it can start to get unwieldy. In situations like that, snapshot testing is a great solution, but even this has many potential issues. This is where custom serializers come in.

Instead of serializing an entire dom object that could be hundreds or even thousands of lines long and frequently break when nothing of relevance has changed, you can use the same standard react-testing-library queries to build up a simple serializable string that is much easier to follow when it breaks.

addCustomSerializers.js

Create a file that will contain all of your custom serializers for all of your tests.

import {serializerBuilder} from 'react-cosmos-testing-library'

const serializerMap = {
  customTable: {
    // the test id for the object you want to serialze
    testIds: ['comparison-values'],
    print: val => {
      // convert the react testing library dom object
      // into a string that easily serialized
      const rows = queryByAllTestId(val, 'row')
      return rows
        .map(row => {
          // As much as possible, rely on the the standard react-testing-library queries, and avoid manual dom traversal
          const cells = queryAllByTestId(row, 'cell')
          return cells.reduce(
            (rowString, cell) => `:${rowString}:${cell.textContent}`,
            '',
          )
        })
        .join('\n')
    },
  },
}

const addCustomSerialzers = serializerBuilder(serializerMap)

export default addCustomSerialzers

Add the serializer to a test

After defining the serializer, you need to initialize it in the test

import addCustomSerializers from './addCustomSerialzers'
// this corresponds to the key defined in the serializer map
// NOTE: this needs to be defined in EVERY test file
// that is going to use that custom serializer
addCustomSerializers(['customTable'])