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react-dnd-keyboard-accessible-backend

v1.0.0

Published

An additional backend to make react-dnd accessible by supporting keyboard inputs.

Downloads

4

Readme

react-dnd-keyboard-accessible-backend

An additional backend to make react-dnd accessible by supporting keyboard inputs. This is starting with 'react-dnd-accessible-backend' and has been updated to use latest version of react-dnd (16.0.x). This also removes the built-in preview so you can use a custom preview - see example using react-dnd-multi-backend.

Installation

This package is available on npm as react-dnd-keyboard-accessible-backend.

npm install react-dnd-keyboard-accessible-backend

Basic Usage

Same as react-dnd-accessible-backend, react-dnd-keyboard-accessible-backend is also not a replacement backend for react-dnd, but rather an additional one. This means you will most likely need to compose backends together to get all of the functionality you would like (mouse dragging, keyboards, pointer dragging on mobile, preview, etc).

One of the easiest ways to do this is with react-dnd-multi-backend and it's Transition system. Using that library, just add another backend entry and create a Transition for the keyboard trigger, like so:

import { HTML5Backend } from "react-dnd-html5-backend";
import { TouchBackend } from "react-dnd-touch-backend";
import { TouchTransition, PointerTransition } from "dnd-multi-backend";
import { DndProvider, createTransition } from "react-dnd-multi-backend";

import KeyboardBackend, {
  isKeyboardDragTrigger,
} from "react-dnd-keyboard-accessible-backend";

const KeyboardTransition = createTransition("keydown", (event) => {
  return isKeyboardDragTrigger(event);
});

const DND_OPTIONS = {
  backends: [
    {
      id: "html5",
      backend: HTML5Backend,
      transition: PointerTransition,
    },
    {
      id: "touch",
      backend: TouchBackend,
      options: { enableMouseEvents: true },
      transition: TouchTransition,
    },
    {
      id: "keyboard",
      backend: KeyboardBackend,
      context: { window, document },
      transition: KeyboardTransition,
    },
  ],
};

function App() {
  return <DndProvider options={DND_OPTIONS}>...</DndProvider>;
}

At the moment, the keybinds used for drag and drop are hard-coded as:

  • Spacebar to pick up a draggable item
  • up and down arrow keys to move between drop targets
  • Enter to drop the dragged item on a drop target
  • Escape while dragging to cancel the drag operation

Options

react-dnd-keyboard-accessible-backend provides a few options for customizing styles and behavior for use in your app. If you're using react-dnd-multi-backend, these can get passed in as an options field on the backend configuration object, or otherwise as the third argment when calling the backend directly as a factory function (like KeyboardBackend(manager, context, options).

These options are:

getAnnouncementMessages?: () => AnnouncementMessages

This function is called any time a drag and drop action is performed by the keyboard backend and is useful for providing translations or more descriptive messages for screenreader users as they interact with draggable items.

If this option is not provided, a default set of messages in English will be used. Providing a separate function requires that you specify a replacement for all messages that can be announced. These (currently) are pickedUpItem, droppedItem, hoveredTarget and canceledDrag.

Each message getter is defined as a function that takes in an itemId and the HTML node that is relevant to the operation.

// A very naive example of how to provide custom announcement messages.
function getCustomAnnouncementMessages() {
  return {
    pickedUpItem: (itemId: string, node: HTMLElement | null) => `Picked up ${itemId}`,
    droppedItem: (itemId: string, node: HTMLElement | null) => `Dropped ${itemId}`,
    hoveredTarget: (itemId: string, node: HTMLElement | null) => `Hovered over ${itemId}`,
    canceledDrag: (itemId: string, node: HTMLElement | null) => "Drag cancelled"
  };
}

{
  options: {
    getAnnouncementMessages: getCustomAnnouncementMessages,
  },
}

isDragTrigger?: (event: KeyboardEvent, isFirstEvent: boolean) => boolean

This function is used to determine if a keyboard event that occurs on a draggable element should trigger the start of a drag operation. Overriding this option lets you customize the keybind used to start dragging or perform other checks before the drag is allowed to start.

If this option is not provided, it will default to using the isKeyboardDragTrigger that is exported as part of this package, which triggers when ctrl/command+d is pressed.

Ths isFirstEvent parameter indicates whether this is the first event the backend is receiving after being setup.

{
  options: {
    // This will start a drag whenever the users presses
    // `m` while focused on a draggable element.
    isDragTrigger: (event) => event.key === "m"
  },
}

NOTE: In most cases when react-dnd-multi-backend, you'll want to use the same trigger function in this option for the trigger in createTransition. Otherwise the backend may not be set up when you expect to start a drag. This is also where the isFirstEvent property can come in handy, since react-dnd-multi-backend will sometimes fire cloned events that don't have keyboard properties on them.

announcerClassName

Screenreader announcements are performed by injecting an element into the DOM with an aria-live attribute that gets picked up by the screenreader. By default, this element is visually hidden and kept out of the way, but if you wish to style it in some other way, you can provide a custom class name with this option. The examples page in this repository does this to show the messages on the page for testing.

{
  options: {
    announcerClassName: styles.dndAnnouncer,
  },
}