npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2025 – Pkg Stats / Ryan Hefner

react-fortune-wheel

v1.0.1

Published

A customizable React spinning wheel component with weighted random selection - control the probability/chance percentage of each item

Readme

react-fortune-wheel 🎡

A highly customizable React component for creating beautiful spinning wheel of fortune games with Weighted Random Selection - control the probability/chance percentage of each item! Full TypeScript support included.

Features

  • 🎯 Weighted Random Selection - Control the probability/chance percentage of each item! Set custom weights to determine win chances
  • 🎨 Fully Customizable - Colors, sizes, animations, and more
  • 🎭 Smooth Animations - Configurable spin duration and easing
  • 📱 Responsive - Works on all screen sizes
  • 🔧 TypeScript - Full TypeScript support with type definitions
  • 🎪 Flexible Configuration - Extensive props for customization
  • 🎨 Canvas-based Rendering - Smooth and performant

🎯 Why Weighted Random Selection?

Unlike simple random selection, weighted random selection allows you to:

  • Control win probabilities - Set exact percentage chances for each prize
  • Create fair or unfair games - Make rare prizes actually rare, or common prizes more common
  • Balance game economy - Design reward systems with precise probability control
  • No manual calculations needed - Just set weights, percentages are calculated automatically

Example: Want a 1% chance for a rare prize and 99% for common? Just set weight: 1 and weight: 99!

Installation

npm install react-fortune-wheel
# or
yarn add react-fortune-wheel
# or
pnpm add react-fortune-wheel

Basic Usage

import React, { useState } from "react";
import SpinWheel, { WheelItem } from "react-fortune-wheel";

function App() {
  // Define prizes with custom weights (probability percentages)
  // Higher weight = higher chance of winning
  const prizes: WheelItem[] = [
    { id: 1, label: "iPhone 15", weight: 1, color: "#FF6B6B" }, // 1% chance
    { id: 2, label: "Laptop", weight: 1, color: "#4ECDC4" }, // 1% chance
    { id: 3, label: "$1000", weight: 1, color: "#45B7D1" }, // 1% chance
    { id: 4, label: "Smart Watch", weight: 1, color: "#FFA07A" }, // 1% chance
    { id: 5, label: "$500", weight: 1, color: "#98D8C8" }, // 1% chance
    { id: 6, label: "Headphones", weight: 95, color: "#F7DC6F" }, // 95% chance
  ];

  const handleSpinEnd = (winner: WheelItem) => {
    console.log("Winner:", winner);
  };

  return (
    <SpinWheel
      items={prizes}
      onSpinEnd={handleSpinEnd}
      spinDuration={6000}
      minSpins={5}
      size={500}
    />
  );
}

Props

Required Props

| Prop | Type | Description | | ------- | ------------- | ------------------------------------------------------------------------------------------------------------------------------- | | items | WheelItem[] | Array of items to display on the wheel. Each item must have a weight property that controls its probability/chance percentage |

Optional Props

| Prop | Type | Default | Description | | --------------- | ----------------------------- | ---------------------------------------- | ------------------------------------------------------------ | | onSpinStart | () => void | - | Callback fired when spin starts | | onSpinEnd | (winner: WheelItem) => void | - | Callback fired when spin ends with winner | | spinDuration | number | 5000 | Duration of spin animation in milliseconds | | minSpins | number | 5 | Minimum number of full rotations | | maxSpins | number | - | Maximum number of full rotations (if not set, uses minSpins) | | size | number | 400 | Size of the wheel in pixels | | disabled | boolean | false | Disable the wheel | | disableButton | boolean | false | Disable the spin button | | hideButton | boolean | false | Hide the spin button | | hidePointer | boolean | false | Hide the pointer indicator | | easing | string | "cubic-bezier(0.17, 0.67, 0.12, 0.99)" | CSS easing function | | defaultColors | string[] | [...] | Default colors for items without color | | styles | WheelStyles | {} | Custom styles for different parts | | colors | WheelColors | {} | Custom colors for different parts | | pointerConfig | PointerConfig | {} | Pointer configuration | | buttonConfig | ButtonConfig | {} | Button configuration | | winnerDisplay | WinnerDisplayConfig | {} | Winner display configuration | | canvasConfig | CanvasConfig | {} | Canvas rendering configuration |

Types

WheelItem

interface WheelItem {
  id: string | number;
  label: string;
  weight: number; // ⚡ IMPORTANT: Controls probability/chance percentage!
  // Higher weight = higher probability of winning
  // The weight determines the chance percentage automatically
  color?: string;
  textColor?: string;
}

💡 How Weighted Selection Works:

  • Each item's weight determines its chance of being selected
  • The total probability is calculated as: item.weight / sum(all weights) * 100%
  • Example: If item A has weight: 10 and item B has weight: 90, then A has 10% chance and B has 90% chance

PointerConfig

interface PointerConfig {
  width?: number; // Default: 20
  height?: number; // Default: 40
  position?: "top" | "right" | "bottom" | "left"; // Default: "top"
  offset?: number; // Default: 0
  style?: CSSProperties;
}

ButtonConfig

interface ButtonConfig {
  width?: number; // Default: 96
  height?: number; // Default: 96
  fontSize?: string; // Default: "1.125rem"
  fontWeight?: string; // Default: "bold"
  spinningText?: string; // Default: "⌛"
  idleText?: string; // Default: "بچرخان!"
  style?: CSSProperties;
}

WinnerDisplayConfig

interface WinnerDisplayConfig {
  show?: boolean; // Default: true
  prefix?: string; // Default: "🎉 برنده: "
  animate?: boolean; // Default: true
  duration?: number; // Default: 3000
  style?: CSSProperties;
}

CanvasConfig

interface CanvasConfig {
  segmentBorderWidth?: number; // Default: 3
  segmentBorderColor?: string; // Default: "#fff"
  centerCircleRadius?: number; // Default: 30
  centerCircleBorderWidth?: number; // Default: 3
  textFont?: string; // Default: "Arial"
  textSize?: number; // Default: 16
  textDistance?: number; // Default: 1.5
}

Advanced Examples

Custom Colors and Styles

<SpinWheel
  items={prizes}
  onSpinEnd={handleSpinEnd}
  colors={{
    button: "#8B5CF6",
    pointer: "#FF6B6B",
    centerCircle: "#FFFFFF",
    winnerBoxBg: "#F0F9FF",
    winnerText: "#1E40AF",
  }}
  styles={{
    container: {
      padding: "40px",
    },
    button: {
      boxShadow: "0 20px 25px -5px rgba(0, 0, 0, 0.1)",
    },
  }}
/>

Custom Button Configuration

<SpinWheel
  items={prizes}
  onSpinEnd={handleSpinEnd}
  buttonConfig={{
    width: 120,
    height: 120,
    fontSize: "1.5rem",
    spinningText: "⏳",
    idleText: "Spin!",
  }}
/>

Custom Pointer Position

<SpinWheel
  items={prizes}
  onSpinEnd={handleSpinEnd}
  pointerConfig={{
    position: "right",
    width: 30,
    height: 50,
    offset: 10,
  }}
/>

🎯 Weighted Random Selection (Probability Control)

This is the core feature! You can control the exact probability/chance percentage of each item using the weight property.

How It Works

  • Each item's weight determines its chance of winning
  • Probability is calculated automatically: (item.weight / totalWeight) × 100%
  • Higher weight = higher probability of selection

Examples

Example 1: Simple 50/50 Chance

const prizes: WheelItem[] = [
  { id: 1, label: "Win", weight: 50, color: "#FF6B6B" }, // 50% chance
  { id: 2, label: "Try Again", weight: 50, color: "#4ECDC4" }, // 50% chance
];

Example 2: Rare vs Common Prizes

const prizes: WheelItem[] = [
  { id: 1, label: "Rare Prize", weight: 1, color: "#FF6B6B" }, // 1% chance
  { id: 2, label: "Common Prize", weight: 99, color: "#4ECDC4" }, // 99% chance
];

Example 3: Multiple Probability Levels

const prizes: WheelItem[] = [
  { id: 1, label: "Legendary", weight: 1, color: "#FF6B6B" }, // 1% chance
  { id: 2, label: "Epic", weight: 4, color: "#FFA07A" }, // 4% chance
  { id: 3, label: "Rare", weight: 15, color: "#F7DC6F" }, // 15% chance
  { id: 4, label: "Common", weight: 80, color: "#4ECDC4" }, // 80% chance
];
// Total: 100 (1+4+15+80)
// Probabilities: 1%, 4%, 15%, 80%

Example 4: Custom Percentage Distribution

// You can use any numbers - they're automatically normalized to percentages
const prizes: WheelItem[] = [
  { id: 1, label: "Grand Prize", weight: 5, color: "#FF6B6B" }, // 5% chance
  { id: 2, label: "Second Prize", weight: 10, color: "#4ECDC4" }, // 10% chance
  { id: 3, label: "Third Prize", weight: 15, color: "#45B7D1" }, // 15% chance
  { id: 4, label: "Consolation", weight: 70, color: "#98D8C8" }, // 70% chance
];
// Total: 100 (5+10+15+70)
// Probabilities: 5%, 10%, 15%, 70%

License

MIT

Contributing

Contributions are welcome! Please feel free to submit a Pull Request.